Random Icons for Sponsors

Artisanix

Warlord
Joined
Oct 6, 2013
Messages
104
Random icons for sponsors for Civilization: Beyond Earth game
created by Artisanix 2014/11/23


Free resource for use in CBE mods.


"icons_atlas" folder
- contains 32 icons in one Atlas,
- recommended for use if you want to make a mod with many sponsors with these icons,
- the numbers on image are for reference and are not visible in game, you use them in the code,
and they are the same as file names for separate icons in "icons_single" folder.

"icons_single" folder
- contains all 32 icons as separate files,
- recommended for use if you want to make a mod with one or just a few sponsors with these icons.

"xml_sql_code" folder
- contains the code in xml and sql format for the icons,
use either xml or sql file (in other words the format you are more comfortable with)
- in case of using all icons in one Atlas file, it should be enough to use the code from
IconsAtlasAll files without any changes,
- if you want to use separate icons however, you need to change the code in IconsAtlasSingle files
to point to proper dds files, and to differentiate sponsor's name.
 

Attachments

  • CBE_Icons_Sponsors_Resource.zip
    3.4 MB · Views: 322
  • CBE_icons_sponsors.jpg
    CBE_icons_sponsors.jpg
    269.7 KB · Views: 674
Random icons for sponsors for Civilization: Beyond Earth game
created by Artisanix 2014/11/23


Free resource for use in CBE mods.


"icons_atlas" folder
- contains 32 icons in one Atlas,
- recommended for use if you want to make a mod with many sponsors with these icons,
- the numbers on image are for reference and are not visible in game, you use them in the code,
and they are the same as file names for separate icons in "icons_single" folder.

"icons_single" folder
- contains all 32 icons as separate files,
- recommended for use if you want to make a mod with one or just a few sponsors with these icons.

"xml_sql_code" folder
- contains the code in xml and sql format for the icons,
use either xml or sql file (in other words the format you are more comfortable with)
- in case of using all icons in one Atlas file, it should be enough to use the code from
IconsAtlasAll files without any changes,
- if you want to use separate icons however, you need to change the code in IconsAtlasSingle files
to point to proper dds files, and to differentiate sponsor's name.


Your File Link points to attachment.php which opens up in binary format in my VS2010

*Edit* Ahhh if I rename attachment.php to .zip then it extracts fine. Just curious whats up with that?
 
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