talchas
Prince
- Joined
- Jan 3, 2006
- Messages
- 428
It should also be possible to do sound like this:
Try different sounds because I have no idea if that is a good one, or even a loud enough one. Also, if it complains, try SND_ICBM_BOMB_EXPLODE because each sound has 2 names it seems.
Code:
point = targetPlot.getPoint()
CyAudioGame().Play3DSound("AS3D_UN_ICBM_BOMB_EXPLODE",point.x,point.y,point.z)