I'm a builder in general, and that's of course my biggest complaint about V so far. I think all of the other things will be fixed with time, but it still remains to be seen what gets added/changed on the builder side. You're right that it's way war-heavy for my taste.
Concepts like culture, etc., added in III were really neat ideas (I was super excited to hear about them during the months leading to release), but in practice were pretty clunky. The best playing practices were still to just "outwit" the bad AI and its dumb/nonexistent diplomacy techniques.
It was a little difficult for me to choose which was the worst, either V or II, but I chose V as the worst because it was a step backwards IMHO. Charging road maintenance for the first time killed it for me.
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