save
Pre-turn
shift warrior and archer towards Rostov, so far only 2 Japanese warriors
up lux due to MP issue
IT no, Moskow hit by disease
1.1750BC
we will have an archer spear combo for defence in Rostov, warrior on mountain
2.1725BC
2 warriors round our mountain defender, switch Moskow to warrior since its now size 3
3.1700BC
Rostov facing 2 warriors next turn
IT wohoo, it gets really nasty
regular spear defeats warrior and promotes
4.1675BC
archer promotes elite beating warrior
5.1650BC
Japanese think they are smart and want to take a hold of the mountain
attack with archer, kill warrior, 4/5 elite kills their archer and we take mountain back [4-0]
send workers to iron mountain
IT writing is in, go for maths next (cats needed), ready in 8
a carthage warrior appears
6.1625BC
shuffling units, defense look better
7.1600BC
elite archer kills another warrior
8.1575BC
nth much
IT iron is connected, 2nd spear goes elite defeating warrior
10.1525BC
getting soon really hairy since there are 5 carthage warrior approaching
3 reg archers outside Rostov, kill 1 with an archer, a warrior defeats a japanses warrior which came from the other side
[8-0]
IT our spice defender warrior defeats 1 of those 5 but is killed by 2nd. 3 turn around? our 2hp warrior in the hinterland defeats warrior and promotes
to reg, spear defends against archer [11-1]
11.1500BC
elite archer kills archer, Novogorod is in real danger, move in spear and archer, warrior defeats another warrior [12-1]
most likely will be killed on counter
hope Japanese talk soon
Moskow is size 7, has no rax should build settler if we can get peace
our devious reg warrior is on iron, maybe can pillage carthage iron