Rat-03-Silence on Pangaea

Preturn- We look alright.

IT- Our warrior on the iron survives an attack, we lose our spices warrior to a Merc, Carthage now has GA for sure.

T1 1475

We pillage the Carthage iron. Not much else to do. Lower science.

IT- Our warrior defeats another warrior on the iron hill. We learn Math, now start on Lit, due in 12 turns.

T2 1450

Retreat our warrior off the iron to heal.

IT- India doesn't like our scout cutting a corner through his territory. Take the oppurtunity to trade Writing for HBR and 15g.

T3 1425

Our first sword is now active. Send him towards the quiet front lines.

IT- zzz

T4 1400

We kill off a warrior with elite archer, no luck though.

IT- zzz

T5 1375

Not much to do. Where is everyone?

IT- Jap archer appears.

T6 1350

Carthage iron is still disconnected.

IT- Two more archers show up.

T7 1325

Settler complete out of Moscow heads south.

IT- Three archers end up next to Rostov.

T8 1300

Shift elite spear and sword to Rostov.

IT- Two Jap archers die at Rostov.

T9 1275

Nothing much new.

IT- Some Carthage units show up.

T10 1250

Kill a Carthage archer. Not much else.


Summary

Our settler is ready to settler next turn. We're hanging in just fine right now. As our number of swords increases, we may be able to attack a bit, not just defend. Lit is going to be in soon, it will be nice to have a library or two to boost research.

Rat03-1250.JPG
 
seems the initial units have been burned off, nice to see, could we try and pillage that wine near the iron? I hope we will get a leader. a sword army would surely make things easier for attack. I guess we need to raze a town or 2 to get them to ask for peace.

again, KB, please DO NOT go into trading when we get booted. Next time I think we gotta replay turns, this time still ok.

elmarae is up
 
Sorry about the boot trading. When it happened I wasn't thinking it was exploitive, but when I looked back on it I questioned my judgment. Sounds like a firm and easy to understand rule now though, no trading when being booted.
 
Preflight

Start up Mapstat - for happiness only. That flashing trading tab is tempting but resist temptation.

Pop Rush the Barracks in Moscow - so we can quicker get units into the field.
Flipping - Rostov is 0.5% chance of flipping to Japan, we need some culture there.
vSword in Rostov to attack Archer, Wins 1 damage.
vSword on Spices attacks rArcher/rWarrior. Kills rWarrior. 2 damage. Moves back to Spices.

1. 1225 BC
Carthage Archer attacks vSword(2/4) and loses, vSword promotes to elite (3/5)

Moscow > Barracks > Sword
Peters > Sword > Sword
Novgor > Walls > Cat

Found Yaroslav > Spear

2. 1200 BC
vSword vs rWarrior - win (5/5)
Moscow unhappy because of the pop rush. Hire Scientist.
Drop Science to 50% - Literature due in 2


3. 1175 BC
eSword vs rWarrior - win (4/5)
vSword vs rWarrior - win (1/4)
rWarrior vs rArcher - lose (2/4) enemy promoted
rArcher vs vArcher 2hp - Win (2/4) promoted

4. 1150 BC
Discover Literature > Polytheism

5. 1125BC
Peters > Sword > Settler

eSword vs rArcher - win (2/5)

6. 1100BC
The Japanese Archers (5) finally come into striking distance. Rather than let them attack enmasse I pick them off as I can.
vSword vs rWarrior - win (1/4)
eSword vs rArcher - Win (5/5)
eSword vs rArcher - win (1/5)
vSword vs rArcher - win (2/4)
vArcher vs rArcher - win (1/4)

Carthage sends 2 Archers towards Spices
eArcher vs rArcher - win (1/5)

Carthage continues to chase our warrior around their lands with 2 Mercs.
7. 1075BC
Our warrior is cut down by Carthage archers
Moscow > Sword > Settler
Units healing. Japan has 2 Archers and a spear approaching. Carthage has an Archer and Sword approaching.

8. 1050 BC
Pyramids built in Athens (Greece)
eSword vs rArcher - win (4/5)


9. 1025 BC
Peters > Settler > Sword
vSword vs rSword - win (3/4)
eSword vs rArcher - win (3/5)
vSword vs rArcher - win (4/4)


10. 1000 BC
Move a spear to defend our iron, shuffle units for happiness.

Military:
5 Sword (3 Vet, 2 Elite)
2 Archers (1 Vet, 1 Elite)
4 Spear (1 Reg,2 Vet, 1 Elite)
2 Warrior (2 Reg)

Within 4 Turns we will have 3 Cats and another sword.

- Roster -
rat - On Deck
KB -
elmarae - just played
plarq - UP
open slot (maybe an experienced deity player?)
 
great progress, hope the Japanese or preferably Carthage would talk one day. by the way, I would disband the scouts, simply cost us money, not worth it

maybe we get an army to punish Japan especially with their weaker defense
 
Silent Cathy:QSC Check
Raise Lux to 10%,fire specialists in Moscow.Poly in 1t.From wonder race,Japan Korea and India has Poly,no one owns Philo or Construction.Nagoya claimed Ivory,we need to strike Japan before SoZ.
IBT:Carthage Merc forgives our scout,Japan want peace.Toku has Philo,MM and Poly.he also lacks iron and horse and Literature.I buy MM for 6g.If we also buy Philo,it alone cost us 7gpt and 20g.So I buy MM only.We'll sail a galley to Greeks.Also,His Ivory is not connected.Poly->Monarchy,Moscow riots.Rostov Cat->Lib.
T1:Disband 2 scouts.Build new city in dot.Scout finds out Carthage SoD,he has Swords now.
IBT:Scout died,Carthage galley threaten west coast.
T2:Moving troops,Catapult and Sword kill Merc flawlessly.(1/0)
IBT:Carthage lands an Archer.Moscow Settler->Sword,Novgorod Cat->Lib.Yaroslavl' Cat->Cat
T3:Bombard Archer,Mov Sod to Leptis Minor.
IBT:Archer retreat,Carthage Sword approach.
T4:Move SoD to raze Leptis Minor.Kill a sword.(1/0)
IBT:Lose spear to sword.3 Carthage troops marching to Novogrod,Korean want Lit for Currency,no new techs,I ask 5g for a change and he agrees.(0/1)
T5:Siege of Leptis Minor,Cat goes 1/2.Vet Sword kill Merc,redlined.Elite Sword kill Merc,yellow lined,and the city burns with 10g.Chop in St.Pete revealed a BG.(3/0)
IBT:Novogrod riots,lose sword to sword.(0/1)
T6:Seems I overlooked the spice,it's gonna be pillaged.
IBT:It's pillaged.St.Pete riots.I should've park more troops,and send only a half of the SoD to take Leptis Minor.
T7:Found new city NE Leptis Minor.Lose sword to Merc.India Monarchy,all others Anarchy.(0/1)
IBT:Carthage want peace,I buy CoL for 30g.He's in MA now.He retreat troops near spice.
T8:No more action,Carthage archer is returning home,we can use him as an excuse of war.
IBT:GL and ToA started everywhere.
T9:Building and reroading spice.
IBT:Pyongyang completes Collossus.HG is started everywhere.Indian is MA now(from his head).
T10:workers arrive on spice(for reroading.)Rat can decide to boot Carthage or not.Don't connect Yakutsk too fast,we need warriors as MP.

Summary:India and Carthage is in MA now,Most of the countries are Monarchy.We lack Construction,Philo and CoL for MA,hope we pull out Feudalism.War with Carthage is on player's choice.
 
so we survived the 1st AI onslaught and even got some cheaper techs. I rather we get monarchy, revolt, before we start another war. it will come soon enough
 
save

Pre-turn
wake a warrior to move to St Petersburg for MP

1.730BC
start roading spices

2.710BC
zzzz

IT Japanese start SoZ now

3.690BC
reduce lux to 20%

IT Moskow library -> settler

4.670BC
whip galley in Yaroslav

IT Russadir founde by carthago in the south

5.650BC
reduce science to 20% monarchy in next turn

IT monarchy -> philo in 4 at 50% science

6.630BC
wait 2 turns for units to finish before we revolt

7.610BC
zzzz

8.590BC
revolt and draw 6 turns anarchy :(

9.570BC
send out curragh for suicide run and spot some land

10.550BC
will play 15 to make up for anarchy, curragh survives and we find land (so much about pangaea :mad: )

11.530BC
found Vladivotosk very aggressive

IT get FP message :)

12.510BC
curragh spot green border north

13.490BC
we meet the Greeks, mum as we are we don't say hello
running with 3 scienctist, philo will be due in 2

IT we are a monarchy

14.470BC
philo next turn at 10% science

IT Greeks knock on our door
they actually have construction but lack a host of tech, we are really lucky here
for pottery and HBR, we get contruction and 93g
welcome MA. unfortunately we drew monotheism
set science to 70% and we get feudalism in 16 at -6gpt (we have 183g in the kitty)

15.450BC
we need more worker to clear that jungle, we should also prepare for war with Japan since they got some lux up north
rat3450.jpg
 
Preturn- We look ok.

T1 430

Rush a library in Vladivostok to culturally dominate Rusaddir.

T4 370

The Japanese have just completed the Great Library in Kyoto. Keeping up in tech may not be as hard as we thought :hammer: :evil:

T5 350

Good luck strikes again as the Greeks complete the Great Wall instead of Carthage or Japan.

T6 330

Japan complete SoZ.



Summary

We are average in military against Japan. We might want to think about a quick strike soon, before they get Samurai. It would be nice if we could get Feudalism first and get MDI, but that might be pushing it a bit, and I doubt we'll have the funds sitting around to upgrade all our swords. It would be nice to get Kyoto eventually, as the GL will give us instant tech parity.
 
I think Carthage has two hooked up, and I think that Japan might be getting some. We can't really check, but I find its a good rule of thumb to assume that an AI will find a way to get those pesky resources, as they always do somehow. SoZ is in Tokyo, IIRC. A bit off the beaten path, but if we get rolling it would be a nice target.
 
I looked at the save and the Japanese have Sapporo far north with iron. I suggest we better strike them faster before they have pikes, use a stack of swords.
 
Roster

rat -
KB - just played
elmarae - up already after fast turns
plarq - on deck
open slot - nobody??? :crazyeye:
 
If you can't find anyone by the time I get my computer back I'll join, should be about a week.
 
Back
Top Bottom