Rat26 - Random AWE

save

Pre-Turn
MM a little to give our capital a 2commerce tile. GLib can work a tile without that but still gets the shields
the rest looks fine, we surely could have more workers and sword...time will help here

IT the exposed sword is attacked but wins

1.730BC
nothing much

IT Arabs suicide 2 archers at incense where we have the army
English finish the pyramids

2.710BC
start another worker, we really need more of them

IT Mongols finish Oracle

3.690BC
as Aden has grown to pop2, move out the army, kill an archer on the way
decide to work the gold for now, reduce science to 30%

IT 3 archers run towards incense, we get literature

4.670BC
research set to HBR, done in 6
GLib will be done in 13
army takes Aden, then beat one of the 3 archers outside incense

IT the second archer dies at incense, last does not attack

5. 650BC
shift units around, nothing much else

6. 630BC
an irritating barb horse appears, actually I don't like playing with barbs

7.610BC
barb horse now in striking range, need to cover the workers
kill a spar with army and move forward

IT barb horse attacks but loses redlining the reg spear

8.590BC
move army out into Arab territory
can finally reduce lux to 20% as incense is connected to our core

9.570BC
start to mine a plains at the capital as it produces 9spt at the moment at size 7
our army reaches the Arab capital Mecca
lux reduced to 30%

IT barb horse loses against fog buster sword
we get HBR, set research to mysticism in 4 at surplus

10.550BC
I would let the army heal first before starting to attack. if we are lucky we can grab their capital and that will surely hit them
2 settlers are being built. I would keep the capital on swords and once the plains are mined we have 10spt

Lib due in 7

rat26a.jpg
 
I take it we went for HBR to avoid GA? Horse aren't as good as our UU though they can move through jungle/mountains its not worth -1 on defense. I think I would have gone straight for Monarchy instead.

Do we want to try to keep Mecca? It is a nice size town. I don't think we need to worry about flips. Meeting an AI this early tends to mean they never build culture. Problem is whether it is worth tying up Army. We could also move the Army out and abandon if threatened before we can defend - seems better than simply razing. May also be able to sell of improvements if we do abandon.

I think at this point we should wait on our GA until we have Monarchy and then go for it after Anarchy period.
 
I take it we went for HBR to avoid GA? Horse aren't as good as our UU though they can move through jungle/mountains its not worth -1 on defense. I think I would have gone straight for Monarchy instead.

I'm not sure...remember there IS the jungle belt to the north. Plus isn't our UU non-upgradable?

Do we want to try to keep Mecca? It is a nice size town. I don't think we need to worry about flips. Meeting an AI this early tends to mean they never build culture. Problem is whether it is worth tying up Army. We could also move the Army out and abandon if threatened before we can defend - seems better than simply razing. May also be able to sell of improvements if we do abandon.

Certainly we shouldn't let the army sit there inside of their captured capital???

Move out the army (and keep conquering), hope the city doesn't flip back, and abandon if they mass forces towards it. Surely we have a few more troops around anyway.

I think at this point we should wait on our GA until we have Monarchy and then go for it after Anarchy period.

One issue here -- we will have the Arabs beaten soon enough. How do we even know there is going to be another enemy so soon? We don't know anyone else yet. We want a golden age at that point where we are really massing troops. Would we mass horsemen during a GA and try to upgrade later for real war? Or would we rather have a GA when we are actually in Medieval times?

Otherwise, I think late ancient is a fine period for a Golden Age. :)
 
"I'm not sure...remember there IS the jungle belt to the north. Plus isn't our UU non-upgradable?"

Yes it can be upgraded.
 
I think that is correct, but the editor only shows it can be upgraded. The Pedia will show the unit upgrade type.
 
Affirmative, the 3MC upgrades to knight. Last time I played the Hittites, I was eager to do that. I found that the wheeled aspect made it less useful. I also found that the 3MC tends to lose battles that horses win, even on defense. Chariots of any sort are kind of useless.
 
Roster
El Filet -
ThERat -
TheOverseer714 - up
Greebley
Elephantium
Elear

I don't think we will have the cash to mass upgrade. I'd say our UU is pretty useless. Le's make only the number needed to get the GA kicked in
 
This is my "got it" post, if there is any special strategy or advice for me, now is the time for it. I will play tomorrow afternoon.
 
with GLib in there's no need for research, we rather save gold for upgrades. i can live with researching monarchy, since we might still lose it (seems unlikely) and we can avoid meeting our eastern neighbor to get a better gov.

don't see the point in abandoning cities. we either keep it or raze it, we're thin on workers and i don't think thats going to change.

doubt incense and aden will need the walls, but with walls and defender they can be considered save.

swords are defending cities. building spears to replace them would be cheaper then building new swords. midterm we should replace the archers defending our hinterland too.

make sure we have uu to trigger, but agree we should wait for better gov. anyway, things seem pretty good, filling land before GA would get more out of it, we seem to do well against arabs without it.
 
The reason I would consider research is to get Monarchy. Arabia may never have it - we will kill them before they get it I suspect.

So we might get Monarchy faster with research than without - It depends when we meet 2 more civs.

I could go either way, but it might be nice to get Monarchy sooner however so we can grab Arabian lands. Building settlers is hard in despot.
 
arabs startet hanging gardens toward the end of my last turnset. not meeting another civ is still reason enough to research it ourselves.
 
I have finished my turns, pretty much a quiet set. I did take Mecca and Najran and we now have 6 slaves and a free catapult. The bad news is, we have bupkus from the GLib. Either no one has much contact, or everyone else is stupid. There is one other civ unmet to our east, I see purple borders, which means the Iroquois. I would prefer to not meet them at this time. I started HE in GLib, but it can easily be changed. Same goes for the library in Rat 26. I left the army with 1 move near Baghdad, the next player can use it if they want. Here is my turn-log:
Spoiler :

Pre-flight check: All programs up and running.
Non combat:
Settlers 0
Workers 7, Slaves 0
Military:
Warriors 4
Archers 3
Spearmen 4
Swordsmen 8
Catapults 1
Armies 1

Press enter=>

IBT: No movement.

530 BC: At Mecca, Sword army wins vs rSpear, -6hp.(1-0)
Move other Swords toward Najrah.

IBT: Horsietown sword=>sword.
Hattusha settler=>settler.
Souths End, catapult=>catapult.

510 BC: near Incense, eSword wins vs rArcher, -2hp.(2-0)

IBT: Barb horse moves toward our worker at Incense.
Rat26 sword=>sword.

490 BC: Can’t lower slider and still get Myst in 1.
Move 2 swords adjacent to Najrah.

IBT: Myst is in, next is Poly.
Aden Walls=>catapult.

470 BC: At Mecca, Sword army wins vs rSpear, -3hp.
Sword army wins vs rSpear, -6hp, and Mecca is ours! 1 catapult, 3 slaves taken=>worker(4-0)

IBT: We get FP message.
Barb horse generously puts himself in reach.
Segras settler=>sword.

450 BC: Put Mecca on starvation diet, assign 2 beakerheads.

IBT: Mecca starves.
Move settler toward desert west of Incense.

430 BC: Ready to assault Najrah next turn.

IBT: Rat26 sword=>sword.
GLib finished=>Heroic Epic.
Incense Walls=>catapult.

410 BC: Battle of Najran:
vSword wins vs rSpear, -3hp.
vSword wins vs rSpear, -3hp, promotes, and Najran is ours!, 3 slaves taken.=>worker.
eSword wins vs rArcher, -2hp.(7-0)

IBT: Horsietown sword=>sword.
IronMine Barracks=>sword.

390 BC: Ankuwa founded hear IronMine=>Walls.

IBT: Nothing really happens.

370 BC: Kadesh founded near Aden.
Healed Sword army finds Yamama and Baghdad north of Mecca.

IBT: Rat26 sword=>Library.

350 BC: Move army adjacent to Baghdad.

Non combat:
Settlers 0
Workers 7, Slaves 6
Military:
Warriors 4
Archers 3
Spearmen 4
Swordsmen 13
Catapults 3, 1 captured.
Armies 1

Here is the save: http://forums.civfanatics.com/uploads/110452/Rat26_Overseer__350_BC.SAV

Here are 2 pictures: http://forums.civfanatics.com/uploads/110452/Rat26LargestNations.JPG
http://forums.civfanatics.com/uploads/110452/Rat26BigPicture.JPG
 
great job taking 2 more cities. Leave the army on the move and we should really have no trouble with Arabs
Btw, I would leave the capital on sword duty. Military is far more important than a library at this moment. We can research monrchy, but do not need to worry about research really. I rather get a bigger empire sooner.

of course we didn't get a thing from the GL. You need 2 other Civs to have contact with...

Roster
El Filet -
ThERat -
TheOverseer714
Greebley - up
Elephantium
Elear
 
It looks like we're getting somewhere finally, now let's crush those Arabs. :scan:
 
good progress militarywise.

but i'm very unhappy with city placement. we're conquering a continent, but waste one settler to found a cramped desert city, located between two rivers but with no fresh water. the other could have been used to enable defenders to move from city to city, but neither provides a gateway to mecca (one tile NE would have done that, even if it costs a bg) nor najran (one NW, maybe fresh water. anyway, mecca more important and alternative routes to najran possible).

we should stick to 3 tiles on coasts. see no reason to do that on a landmass that'll soon be ours. cleaning it from arabs (don't think many more troops are needed, but we'll need defenders for conquered and new cities) and settling it ourselfes should be our goal now.
 
Ok, I got it.

Once we have nearly crushed the Arabs we will probably want to try to purposefully meet a new civ to get the Arabian techs (assuming there are any techs they have that is).

Definitely agree we don't need library yet. We are going to run 0 science once we get Monarchy.
 
I founded the new desert town for several reasons. 1 Unit support. 2 Defensibility. 3 Fog-busting. and 4 Having an un-used settler tying up unit support. 1 is self-explanatory. 2 If I had sent that settler out in the middle of nowhere, it'd need an escort and would have created a corrupt, indefensible town too far away to adequately defend. 3 Since we have barbs, we need towns positioned to leave no gaps for the barbs to spawn. I hate having workers harassed by barbs. 4 I had no real dot-map to go by and I'd rather use a settler than park it. In conclusion, I doubt we will lose because I settled that town.
 
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