I was always preventing from building mills so it would be good for me to try this variant.
My comp should be capable of taking on a huge map.
The problem is I go sailing on 4th Aug...
I don't mind starting the event and then letting sb. else take my place if U want me.
Some thoughts:
What about climate and mountains "density"?
- Depending on the climate we can choose religion/calendar the happy-source.
- Depending on hills density we can predict how many resources to expect: can pasture/plantation resource be found on the hill-tile...?
Have U considered a maze map?
could be interesting, especially after some Miller
CAN WE TRADE FOR RESOURCES?
Not having mines buying the iron/copper can be the only option to fight.
Hills will cripple mounted units, I don't think it is wise to rely on 'em:
- no movement advantage w/o roads
- all other units will benefit from at least +25% def. bonus.
Washington... Financial...!?
bah...!
coast gets more precious...
No attacking?
Settler spam at early gameplay?
Organized trait will surely help
Time victory... sure could use some wonders... no quarries ...maybe Roosevelt would be better?
!!!!!!!!! WARNING !!!!!!!!!
Make sure the wheat res. is present at the starting position.
Otherwise there won't be any
