1550 (0) We are at peace with everyone. We now make 44gpt and have 233 gold in the bank. We have 31 gpt going to other civs. Looks like a good time for a Revolution to Protestantism.
We have a prebuild going. But we dont really need anything built. I swap it off to a bank. We will need gold.
We have a lot of workers mining things, but not all of our treasures hooked up. We need to have them all roaded for us to make camps and mines. I will let the units finish their work and then move towards getting everything roaded.
Pull the string on the Gov change. 6 turns of anarchy. We are at 21 gpt after MMing.
1551AD (1) Return a treasure.
IT The Aztecs finish the Temple of the Moon
1552 (2) Ditto
1553 (3)
IT A SwissMerc defeats 8 attacking conscript pikes and promotes to elite. A 3 def galley loses 4 straight to a 1 attack conscript caravel
1554 (4)
IT Spain completes Shakespeare.
1555
IT We enter Protestant Monarchy. Portugese, French, English start Smiths
1556 (6) Re-MM. We are at 81 gpt.
Should have done this before the Anarchy, but rush a harbor in Fort Nassau so that our colonies can have access to luxes.
I buy Counter Reformation from Spain for 19gpt. This will allow for 30 shield 3/1/2 w/ enslave Missionaries. These guys were made to carry treasure!
Trapper Camp rushed in Goede Hoop.
1557 (7) Found Fort Zeelandia west of Wiltwych to run more gold and furs. Rush a gold mine in Stellenbosch. Rush a temple in Willemstad
1558 (8) Sell furs to England and Spain.
Rush temple in Oranjestad
IT Henry demans 27 gold. Fine
England starts Newtons
1559 (9)
1560 (10) Rush gold mines in Wiltwych and Fort Zeelander.
Keep rushing the courthouses. They really pay off in this scenario. Keep spamming units, particularly missionaries. We need a bunch to carry loot. I am about to found another town west of Stellenbach on the spot where the colonist is. It will also produce gold.
Most of the roading to connect towns is done.
Dont worry about science. We have all of the tech that we need. The only thing that will help a bit is ship building. But it isnt worth the price that it will take to get it.
I am not thrilled with the location of the Colonial Capitol. But an early not-great FP is better than a late great one. Particularly with as short of a scenario this is.
Once we build up a bit more, we can go to war with the Iroquois. Their lands will fit nicely with ours.
Have fun!
Ridge
We have a prebuild going. But we dont really need anything built. I swap it off to a bank. We will need gold.
We have a lot of workers mining things, but not all of our treasures hooked up. We need to have them all roaded for us to make camps and mines. I will let the units finish their work and then move towards getting everything roaded.
Pull the string on the Gov change. 6 turns of anarchy. We are at 21 gpt after MMing.
1551AD (1) Return a treasure.
IT The Aztecs finish the Temple of the Moon
1552 (2) Ditto
1553 (3)
IT A SwissMerc defeats 8 attacking conscript pikes and promotes to elite. A 3 def galley loses 4 straight to a 1 attack conscript caravel
1554 (4)
IT Spain completes Shakespeare.
1555
IT We enter Protestant Monarchy. Portugese, French, English start Smiths
1556 (6) Re-MM. We are at 81 gpt.
Should have done this before the Anarchy, but rush a harbor in Fort Nassau so that our colonies can have access to luxes.
I buy Counter Reformation from Spain for 19gpt. This will allow for 30 shield 3/1/2 w/ enslave Missionaries. These guys were made to carry treasure!
Trapper Camp rushed in Goede Hoop.
1557 (7) Found Fort Zeelandia west of Wiltwych to run more gold and furs. Rush a gold mine in Stellenbosch. Rush a temple in Willemstad
1558 (8) Sell furs to England and Spain.
Rush temple in Oranjestad
IT Henry demans 27 gold. Fine
England starts Newtons
1559 (9)
1560 (10) Rush gold mines in Wiltwych and Fort Zeelander.
Keep rushing the courthouses. They really pay off in this scenario. Keep spamming units, particularly missionaries. We need a bunch to carry loot. I am about to found another town west of Stellenbach on the spot where the colonist is. It will also produce gold.
Most of the roading to connect towns is done.
Dont worry about science. We have all of the tech that we need. The only thing that will help a bit is ship building. But it isnt worth the price that it will take to get it.
I am not thrilled with the location of the Colonial Capitol. But an early not-great FP is better than a late great one. Particularly with as short of a scenario this is.
Once we build up a bit more, we can go to war with the Iroquois. Their lands will fit nicely with ours.
Have fun!
Ridge