RBC13 - Middle Ages SG Series Thread

Which team will go down in flames?!

  • Boisterous Byzantines

    Votes: 4 10.5%
  • Crazy Cordovans

    Votes: 6 15.8%
  • Tenacious Turks

    Votes: 5 13.2%
  • Rowdy Rus

    Votes: 9 23.7%
  • Delirious Danes

    Votes: 3 7.9%
  • Frenetic Franks

    Votes: 2 5.3%
  • Nasty Norwegians

    Votes: 1 2.6%
  • Angry Abbasids

    Votes: 0 0.0%
  • Belligerent Burgundians

    Votes: 2 5.3%
  • Growling Germans

    Votes: 0 0.0%
  • Faithful Fatamids

    Votes: 1 2.6%
  • Energetic English

    Votes: 1 2.6%
  • Saucy Swedes

    Votes: 0 0.0%
  • None of the above! All shall win!

    Votes: 13 34.2%

  • Total voters
    38
Good point, Justus! I should've thought of that. That's what I get for analyzing numbers after partying earlier that evening. :crazyeye: :D

The Byzantine and Norse games followed that. Lost Roman Secrets would've been the normal full price for Norway to research, and same for Smithing and Seafaring in the Byzantine game. So yes, tech devaluation seems to just work normally, nothing tricky about flavor involved there. So the discount is only when purchasing.

Your line for Smithing when only Norway had it seems to have the usual effect of discounting the purchase to 1/5th to 1/6th of normal cost, then applying the standard x2 factor for a monopoly purchase.

Perhaps there's just an errant operator in the code - where the price is supposed to be multiplied by 5, it gets divided by 5 instead?
 
In running these SG series I've never wanted to conflict with our own Realms Beyond Epic tournaments.

If anyone in the RBC13 SG series needs to take a day or two delay to finish the RBCiv 39 Epic, I would encourage them to do so, and encourage the game hosts to allow this short delay. (It might even help break the cycle of feasts some games are seeing.)

Thanks for your cooperation, and for your participation in the RB Epic games! :hammer:

Charis
 
Great job, Aggie. :goodjob:

I'd like to make a request that players NOT patch to Conquests 1.20 at least until all your Middle Ages SG games are done. This isn't a decision that should be left to each game sponsor, as so many players are in multiple games and that could lead to versioning nightmares. Best that we keep everything on 1.15 for this run of games, then see what the patch situation looks like as we start the next scenario. 1.20 does not have any urgently needed improvements or fixes.
 
I just posted that in one thread T-Hawk and was heading here to generalize it.

All RBC SG games, 13 and otherwise, should stay on v1.15 until explicitly told otherwise. Newer versions of serious 'issues'.

Charis
 
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