1889
Mayor of H-Marker Lake
I like really big civilizations but I'm a bit frustrated to discover that my latest city seems to be more of a millstone than an asset.
Can anyone please tell me what mechanics are scaled with number of cities good or bad. For example I believe district costs go while tech and civic costs are independent of number of cities. On the other hand do more cities reduce unit maintenance? Thank you.
Can anyone please tell me what mechanics are scaled with number of cities good or bad. For example I believe district costs go while tech and civic costs are independent of number of cities. On the other hand do more cities reduce unit maintenance? Thank you.