Scout,
I've been on the EU forum a lot, and I've not seen more than 1 or 2 posts (at most) that suggest Eu should be turn-based.
As for the sugestion by someone else that wars were "never" lost for someone being late on the battlefield, tell that to Napoleon at Waterloo or Yamamoto at Midway.
Now I do NOT think Civ should go turn-based. What I am objecting to is that people say no "civ-type game" should be real time. Most of these people have never played Europa Universalis. As soon as someone says "Real-Time"to them they assume that means Age of Empires, Warcraft, Starcraft, or a similar click-fest. And I agree, those get old FAST. But EU is NOT like those games. In fact, as I mentioned, if you set the timer right, you can play it at a VERY leisurely pace.
There are two areas where EU is superior to Civ, (and this is NOT saying that Civ is an inferior game, I won't take EITHER off my hard drive, and I love both of them). They are 1) EU takes religion SERIOUSLY, it does not treat religion as "the opiate of the masses" but endeavors to show the positive effects of religion too. 2) The sheer scope of the game. 90+ playable nations, and they don't all start at one settler, but in a historical position of strength or weakness, full control of the relgion, economy, and military of the nation. It presents a more historical world than Civ does or can. That doesn't make Civ worse, it just means it is a different game, and each should be admired in its own right.
I would never try to make one more like the other, because that would destroy the near-perfection that each game has achieved in its OWN right.