DarkSchneider
King
Has anyone out there tried making a Civ realism mod? If not, I've been thinking I might give it a shot. For the most part this game is very good, and most of the places it deviates from realism is to support better gameplay, however, for some things, I just don't know.
For example, why don't grenadiers do collateral damage?
Why are melee units ever able to beat gunpowder units, and so on.
For example, why don't grenadiers do collateral damage?
Why are melee units ever able to beat gunpowder units, and so on.