futurehermit
Deity
- Joined
- Apr 3, 2006
- Messages
- 5,724
Ok, so I've tried out 6-10 games on monarch (haven't finished any yet, trying to get a feel for the game).
What I've found is that the dilemma I struggled with on warlords is even more pronounced in BtS.
My dilemma: CE is low production (cottages don't produce hammers) and SE is low commerce (farms don't produce commerce). So, with a CE I have problems expanding and fighting wars and with a SE I have problems with going broke/teching.
Why it is more pronounced in BtS: The AI techs much slower, so lightbulbing and trading is less effective (even worse than monarch Warlords). The AI builds waaay more military units and is also much more likely to DoW on you, so keeping up in power is even more important. I had some games where I was playing as dutch (no military uu, late ub, no agg/cha traits) where I had very wealthy commerce cities and a healthy tech lead, but fell behind on power and got attacked by huge stacks.
So, I come to you with my plight: What should I do?
Options as I see it:
1) Stick with a CE. The AI techs slow, so aim for a tech advantage. Say first to construction. First to maces. First to grens/cav. etc. Then make sure that I have a number of strong production cities (more than I usually have apparently). Don't ever stop producing units in these cities. Basically, more hardcore specialization than I normally do.
2) Go with FE/SE. The AI techs slow, so it is ok to fall behind in tech for awhile. Don't worry even about getting free tech from lib. Just focus on getting the land (is power). This approach allows for a lot more whipping = larger armies to compete with the AI. Currency can now be teched through alphabet so selling techs for cash, building gold, running merchants is available earlier (without needing to decide between math and alpha).
3) Go with a hybrid. Have some commerce cities, some production cities, and some whipping factories. The whipping factories can supplement the production cities and the commerce cities can help pay the bills.
Other ideas?
What I've found is that the dilemma I struggled with on warlords is even more pronounced in BtS.
My dilemma: CE is low production (cottages don't produce hammers) and SE is low commerce (farms don't produce commerce). So, with a CE I have problems expanding and fighting wars and with a SE I have problems with going broke/teching.
Why it is more pronounced in BtS: The AI techs much slower, so lightbulbing and trading is less effective (even worse than monarch Warlords). The AI builds waaay more military units and is also much more likely to DoW on you, so keeping up in power is even more important. I had some games where I was playing as dutch (no military uu, late ub, no agg/cha traits) where I had very wealthy commerce cities and a healthy tech lead, but fell behind on power and got attacked by huge stacks.
So, I come to you with my plight: What should I do?
Options as I see it:
1) Stick with a CE. The AI techs slow, so aim for a tech advantage. Say first to construction. First to maces. First to grens/cav. etc. Then make sure that I have a number of strong production cities (more than I usually have apparently). Don't ever stop producing units in these cities. Basically, more hardcore specialization than I normally do.
2) Go with FE/SE. The AI techs slow, so it is ok to fall behind in tech for awhile. Don't worry even about getting free tech from lib. Just focus on getting the land (is power). This approach allows for a lot more whipping = larger armies to compete with the AI. Currency can now be teched through alphabet so selling techs for cash, building gold, running merchants is available earlier (without needing to decide between math and alpha).
3) Go with a hybrid. Have some commerce cities, some production cities, and some whipping factories. The whipping factories can supplement the production cities and the commerce cities can help pay the bills.
Other ideas?