Princeps
More bombs than God
- Joined
- Aug 22, 2004
- Messages
- 5,265
Just came up with this...
Well, there's been lot of debates about should religion be in civ IV. If it is, here's my idea how should it function:
Spreading of the religion
Every citizen face should have it's own religion marked in it. the faces would carry their religions symbol.Religion would spread trough temples, churches, mosques... well, trough religious buildings.
And, there would units called priests. They would spread the religion of the government they serve. When you would place a priest into a other civs or yours city. The priest would automaticaly start to spread the word.
Religious building would spread your religion more faster.
Zeal
This idea I got from the Medieval Total War: Every city would have also a zeal
rate that would caculate the dedication to the religion. If you have high zeal the science would be very low in that city, but drafting into a ''holy war'' would cause much less unhappiness and war werainess would not be an issue.
Holy wars
Well, almost every religion have had, or have a holy war of their own.
So, it should be encluded as well in the game.
For example christians would have a crusade and muslims would have a jihad.
You can name some war as holy war. As long as these conditions are met:
-The civilization that you're fithing agaist has to have a diffirent religion.
-You have to have a high zeal rate in general.
-You must not have meny supporters of the other civilization's religion.
-Your government has to be fundamentalist.
Goverment's religion
Government's religion should be very popular religion in the civ. Otherwise if the religion that is the largest and very zealious is going to rebel agaist the governments rule. The official religion can be changed the same way as the government can.(Trough a switch
)
After such tech like nationalism or communism, you could make your government an unreligious one. Like under communism you could not have a religion and the government would be an atheist, and it would spread it to (but very slowly).Under Fascim you can have your religion, because it can be used to spread hatred. So if you have a relgious fascism, it would be called fundamentalism.
In a republic or democracy you could have these european and american style governments where you would seperate the church and the state.
Diffirent Religions
At the beginning you would have this innocent tribal religion. It would be very primitive and would'nt be sufficent to fufill peoples spiritual needs soon. After the invention of polytheism you would start to see more advanced religions that would really effect your actions. After the invention of monotheism you'll start to see religions like christianity and Islam, that would be very revolutionazing... You don't need to change the polytheistic belives of your civilization, but the tribal believes you have to change.
Relgions would be born when the needed advancement is uh, advanced...
But, if you have invented the advancement that allowes your religion, You can't trade it the same way:
When there's two civs living close together. And the other civ is advancing monotheism: and (for example) the islam would be born, the religion would spread inside your civilization, at the beginning it would be very zealious and almost unstopalbe. If becames your dominant religion, you have to change to it. Now it starts to spread with the remaining zeal to the neighbouring countrey automaticaly, but you can either start a holy war to fasten to procress or trough diplomacy and ask promission to send priests.

Well, there's been lot of debates about should religion be in civ IV. If it is, here's my idea how should it function:
Spreading of the religion
Every citizen face should have it's own religion marked in it. the faces would carry their religions symbol.Religion would spread trough temples, churches, mosques... well, trough religious buildings.
And, there would units called priests. They would spread the religion of the government they serve. When you would place a priest into a other civs or yours city. The priest would automaticaly start to spread the word.
Religious building would spread your religion more faster.
Zeal
This idea I got from the Medieval Total War: Every city would have also a zeal
rate that would caculate the dedication to the religion. If you have high zeal the science would be very low in that city, but drafting into a ''holy war'' would cause much less unhappiness and war werainess would not be an issue.
Holy wars
Well, almost every religion have had, or have a holy war of their own.
So, it should be encluded as well in the game.
For example christians would have a crusade and muslims would have a jihad.
You can name some war as holy war. As long as these conditions are met:
-The civilization that you're fithing agaist has to have a diffirent religion.
-You have to have a high zeal rate in general.
-You must not have meny supporters of the other civilization's religion.
-Your government has to be fundamentalist.
Goverment's religion
Government's religion should be very popular religion in the civ. Otherwise if the religion that is the largest and very zealious is going to rebel agaist the governments rule. The official religion can be changed the same way as the government can.(Trough a switch

After such tech like nationalism or communism, you could make your government an unreligious one. Like under communism you could not have a religion and the government would be an atheist, and it would spread it to (but very slowly).Under Fascim you can have your religion, because it can be used to spread hatred. So if you have a relgious fascism, it would be called fundamentalism.
In a republic or democracy you could have these european and american style governments where you would seperate the church and the state.
Diffirent Religions
At the beginning you would have this innocent tribal religion. It would be very primitive and would'nt be sufficent to fufill peoples spiritual needs soon. After the invention of polytheism you would start to see more advanced religions that would really effect your actions. After the invention of monotheism you'll start to see religions like christianity and Islam, that would be very revolutionazing... You don't need to change the polytheistic belives of your civilization, but the tribal believes you have to change.
Relgions would be born when the needed advancement is uh, advanced...
But, if you have invented the advancement that allowes your religion, You can't trade it the same way:
When there's two civs living close together. And the other civ is advancing monotheism: and (for example) the islam would be born, the religion would spread inside your civilization, at the beginning it would be very zealious and almost unstopalbe. If becames your dominant religion, you have to change to it. Now it starts to spread with the remaining zeal to the neighbouring countrey automaticaly, but you can either start a holy war to fasten to procress or trough diplomacy and ask promission to send priests.