Elana01
Chieftain
BNW: I've played games with AI's that spam missionaries (Spamalot!) and other games where they seem to chill on it (Spamanot!).
This is what Venice had after 150 turns...
he wasn't too smart about it though, moved them to a small continent filled with nothing but barbarians. Most of them died.
There is a Reformation Belief that makes all your missionaries convert any Barbarian they contact to your Civ - turns missionaries into incredibly effective scouts, but can also ruin your economy when you suddenly have to support an extra dozen units!
I used it in one game, had to keep gifting newly-converted barbs to city states to keep my economy in line, but also got to scout the entire continent while other civs were fighting off barbs. Haven't seen an AI civ use it, though...
Totally agree with what you said.I dont bother to play with the religion system lately in BNW. In my last game Ethiopia was left with one city after warring with me and I removed the Holy City title from his capital. Yet he spawned twice as much GPP with one city then my entire empire
I just checked the save game, he didn't have that. All his missionaries were just killed on boats or captured (that would require piety 5, right?)
How does that even work anyways? I once nuked one religion from ALL cities, including the holy city and a good number of turns later they were all 90% that religion again.
Yeah, I see missionary spam constantly. It's quite hard to stop in some instances, it makes me want to declare war and have them all executed .