Religious Pressure

Wolffleet

Chieftain
Joined
Jun 1, 2019
Messages
66
Hi, I'm trying to create a mod to increase the religious pressure of a city. I just want to change the religious pressure a city applies to its surroundings from a base of 0.25 to the number of citizens following that religion in that city. I would also like relics in a city to increase religious pressure by some amount.

I do not know where religious pressure is stored in the city variables or if it is possible to mod it. I thought to look towards the holy site project to see if I could see where the variable is stored but to no avail. Any help would be appreciated.
 
Okay so from another thread I found:
INSERT INTO DynamicModifiers (ModifierType, CollectionType, EffectType)
('MODIFIER_PLAYER_CITIES_RELIGION_PRESSURE', 'COLLECTION_PLAYER_CITIES', 'EFFECT_ADJUST_CITY_RELIGION_PRESSURE');

Just don't know how to turn this into what I want.
 
you can try this modifier type "MODIFIER_SINGLE_CITY_RELIGION_PRESSURE", but it works by percentage, not specific amount.
I have already searched the effect table, it seems there is no other effect that fully matches your requirement.
 
Hi Thxs so much for the info. I was wondering. Is there a way to increase the religious pressure of every city in the game? For example a blanket modify that increases religious pressure from cties by 8900%? I am very bad at xml, sql, sorry if this is trivial.
 
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