Merlijn van Noppen
Chieftain
- Joined
- Dec 12, 2016
- Messages
- 1
Hey all,
I'm working on a mod that contains lua code.
At the moment, I use 'print' in code and check the lua.log for the results as a means of debugging, but every time I make a change to my code, I have to load a saved game to 'refresh' the lua code. This is getting quite tedious and I was wondering if there is a better way to debug or to let the game reload changes to lua files.
I’m not sure if it would help, but I read about FireTuner, but I can't get that one from steam because I don't own Civ V (I see tools for other games, but not for Civ).
Any suggestions would be welcome!
I'm working on a mod that contains lua code.
At the moment, I use 'print' in code and check the lua.log for the results as a means of debugging, but every time I make a change to my code, I have to load a saved game to 'refresh' the lua code. This is getting quite tedious and I was wondering if there is a better way to debug or to let the game reload changes to lua files.
I’m not sure if it would help, but I read about FireTuner, but I can't get that one from steam because I don't own Civ V (I see tools for other games, but not for Civ).
Any suggestions would be welcome!