KrakenRouge
Chieftain
I agree totally with Enkidu!
More than anything else, I just dont want some kind of soviet style enforced Atheism to be the top end of the religion civic, it just moves too far away from realism.
I think you are both misunderstanding the point however.
The Secularism civic would take the place of Pacifism and would be the classical religious civic, without showing Atheism, to take the place of Free Religion however, which Im assuming could be the only spot for this, since Free Religion and Secualrism would be quasi-redundant.
The State Cult would allow indoctrination into ideology of the state, this does not necessarilly make it Soviet style, and the Soviet Union was not the only police state in the world, or the only state in the world with state indoctrination. This civic would not allow religion to spread and would enforce other benefits for a warmongering or militaristic leadership.
I personally very much like both ideas, since I really dont like having to deal with religion in my games, and since it creates a huge diplo modifier being negative.