Request for Advice - Warlord on Prince Level

doriengard

Chieftain
Joined
Mar 17, 2005
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Location
Morgantown, WV
Dear Civ Warlords gurus,

I have attached a file that was generated using the 2.08.002 mod.

Playing Qin She Huang on Prince level using Warlords.

The early game went well. Built both Stonehenge and Oracle. Selected Metal Casting as my Oracle tech. Also got a couple of techs from goody huts.

My question is now what?!!! :confused:

1. What should I do with my capital city that has minimal hammers?

2. What should I research? I selected Monarchy, but this is only a placeholder. If I whip to build buildings in the capital, I am looking to build Library and the Market perhaps?

3. Defenders are coming from city presently building Axmen. Thoughts on building up Swords to attack who? Research to Construction for catapult?

4. How important is Fishing/Sailing in this situation?

5. How quick should I go for Alphabet to trade techs?

Any advice will be appreciated :D
 
well if you have metal casting I'd get a forge up and run an engineer by himself in a city seperate from the oracle to generate a great engineer, use him to pop machinery and procede to mass your UU which has devestating properties if you are able to rush to machinery. from there procede with beatdown.

NaZ
 
I also agree, you might want to get the UU out ASAP. Build 75% melee units pre-war and then once declared war build Choko's. With ther collateral damage use them as suicide units, and 80% of the units you build during war should be choko.
 
Looked at the save. Few more workers would be useful. I'd go for chariots rather than axes atm. Maybe explore a bit while teching towards alphabet and see what trades you can pick up, MC is a useful trade item. Run cottages in Beijing on plains tiles to give you a few hammers and extra commerce. Might be worth whipping a library in Beijing to run a couple of scientists, use GS for academy and you may be as well to research machinery direct.
 
Build more spears and less axemen, since your UU will counter any melee they throw at you. Metal Casting is good because you can build forges at half the time. You might want to head for Construction after acquiring Machinery and your UU, because you will still need catapults to cut down city defenses. Don't forget Code of Laws to shave off maintenance costs in your newly-captured cities, and Alphabet for tech trading (you may be able to acquire Construction and Code of Laws through trades as well).
 
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