Paeanblack
Prince
- Joined
- Dec 4, 2001
- Messages
- 518
Thanks for the description. I will check out the numbers thread. I'm going to give it a try.
Alpaca and I spent a while hammering out the numbers. All that really matters is the ratio between the culture your typical city produces and the culture you get from other sources, like CS allies, wonders, etc.
On a standard map, that ratio is 3/7. If a new city can produce at least 3/7ths of the culture you get from allies/wonders/puppets, then you are better off expanding. If not, then you are worse off expanding. The optimum number of cities will either be 1 or infinite. The one-city optimum usually has to give way to other constraints, such as basic survival and teching to the Cristo Redentor and Sydney Opera House quickly enough to avoid losing them. This is why people go for 3-6 cities for a culture win.
On a Large map, that ratio is 1/4, and on Huge it is 3/17. On these maps, it's much more likely that the ideal number of cities for a culture win will be infinite.