Silverflame
OBJECTION!
There I was, trying to hold off the swarm of homicidal villagers in a small hallway on the second floor of a house. Behind me, a window where villagers kept throwing up a ladder attempting to climb up. In front of me, villagers approaching, including a giant man with a chainsaw. I took my recently obtained 12-gage shotgun and blasted away the guys in front of me, then quickly spun around and threw the ladder down. But when I turned back, there was the chainsaw guy in front of me. I picked up my shotgun, aimed at him and- no ammo. I was soon a headless person, blood splattering everywhere, with the words "You Are Dead" forming on the screen.
Man oh man is this game so incredibly awesome. That encounter with the chainsaw was just 15 minutes in the game. This is a 20 hour survival-horror adventure, with almost no backtracking or other cheap devices developers often use to make the game feel longer. Although I only got to play two hours due to schoolwork, it was an amazing experience. Two friends who were watching part of the time said it was like watching a movie. The game is that good. And the game is just going to get better from here.
I know a lot of you have the perception, no matter how I try to argue otherwise, that the Gamecube is a kiddie system. Try telling that to Resident Evil 4, which, in all of its glory, is a Gamecube exclusive. Yes, there is a PS2 version coming, but that will be nearly a year from now, and it's doubtful that system will even be able to run this game. If you have a Gamecube, there is NO excuse not to buy this game. None. In fact, it's almost worth getting a Gamecube for this game alone.
What's that you say? Too similar to previous Resident Evils? Well, then you know absolutely nothing about this game. There are no zombies, no T-Virus, no Umbrella. Gone are the tank-like controls and dark cramped mansions of previous RE's. This game gives an over-the-shoulder perspective, precision aiming anywhere on the target's body, and homicidal villagers that are neither humans nor zombies- but still have brains. They will throw their sickles, they will surround and try to stab the player with their pitchforks, they will do whatever means possible to kill their opponent, even if it takes their life. Why have they become this way, I do not know, but is actually just the tip of the iceberg of the story's plot, according to the reviewers.
Speaking of reviewers, both IGN and Gamespot got their harshest editors to review this game (Matt Casamassina and Greg Kasavin, respectively) who never let hype influence their decision, and both gave extremely high scores almost unheard of by either of them- IGN gave 9.8, Gamespot 9.6. Greg Kasavin may be the harshest reviewer at any major site, and he is the same guy who pissed off a ton of Halo 2 fans with his 9.4, and gave an 8.7 to MGS 3. That really shows what a great game Resident Evil 4 must be.
Most of you have not read what's above, so let me repeat- There is absolutely NO excuse for not buying this game. Even those of you who are still skeptical for whatever reason, I think Greg Kasavin put it best-
Man oh man is this game so incredibly awesome. That encounter with the chainsaw was just 15 minutes in the game. This is a 20 hour survival-horror adventure, with almost no backtracking or other cheap devices developers often use to make the game feel longer. Although I only got to play two hours due to schoolwork, it was an amazing experience. Two friends who were watching part of the time said it was like watching a movie. The game is that good. And the game is just going to get better from here.
I know a lot of you have the perception, no matter how I try to argue otherwise, that the Gamecube is a kiddie system. Try telling that to Resident Evil 4, which, in all of its glory, is a Gamecube exclusive. Yes, there is a PS2 version coming, but that will be nearly a year from now, and it's doubtful that system will even be able to run this game. If you have a Gamecube, there is NO excuse not to buy this game. None. In fact, it's almost worth getting a Gamecube for this game alone.
What's that you say? Too similar to previous Resident Evils? Well, then you know absolutely nothing about this game. There are no zombies, no T-Virus, no Umbrella. Gone are the tank-like controls and dark cramped mansions of previous RE's. This game gives an over-the-shoulder perspective, precision aiming anywhere on the target's body, and homicidal villagers that are neither humans nor zombies- but still have brains. They will throw their sickles, they will surround and try to stab the player with their pitchforks, they will do whatever means possible to kill their opponent, even if it takes their life. Why have they become this way, I do not know, but is actually just the tip of the iceberg of the story's plot, according to the reviewers.
Speaking of reviewers, both IGN and Gamespot got their harshest editors to review this game (Matt Casamassina and Greg Kasavin, respectively) who never let hype influence their decision, and both gave extremely high scores almost unheard of by either of them- IGN gave 9.8, Gamespot 9.6. Greg Kasavin may be the harshest reviewer at any major site, and he is the same guy who pissed off a ton of Halo 2 fans with his 9.4, and gave an 8.7 to MGS 3. That really shows what a great game Resident Evil 4 must be.
Most of you have not read what's above, so let me repeat- There is absolutely NO excuse for not buying this game. Even those of you who are still skeptical for whatever reason, I think Greg Kasavin put it best-
Essentially, if you've been entertained by any other mature-rated action game recently, then chances are you'll be blown away by this one. It's that good.