In my recent games I noticed that when I conquered cities it just seemed too easy to incorporate them into my empire. It was pretty much, puppet for a while and then annex while quickly building a courthouse and then BAM! Those citizens have happily adopted my rule with very little unhappiness penalty at all.
I understand that I will be need to manage more cities local unhappiness as they grow but I think simply building a courthouse is too easy to get a city to buy into your occupation and totally wipe out the unhappiness penalty. Rome couldn't just build a courthouse to keep their colonies in order, they had a refined culture, military garrisons, and internal improvements to adopt foreign people into their empire.
My suggestion would be to make the unhappiness penalty for resistance slightly more severe and create a more diverse way to decrease that penalty. Some suggestions would be
Expend a military unit to "suppress" the resistance temporarily.
Have less of a resistance penalty if your culture is influential over the civilization you are conquering.
Have buildings scale down the resistance penalty, make them want to be in your empire. So courthouses, baths, aqueducts, etc. would all decrease resistance until power has been effectively consolidated and there is no more unhappiness penalty.
Just some thoughts, but I would be really curious to see what more experienced members of this community would have to say.
Thanks!
I understand that I will be need to manage more cities local unhappiness as they grow but I think simply building a courthouse is too easy to get a city to buy into your occupation and totally wipe out the unhappiness penalty. Rome couldn't just build a courthouse to keep their colonies in order, they had a refined culture, military garrisons, and internal improvements to adopt foreign people into their empire.
My suggestion would be to make the unhappiness penalty for resistance slightly more severe and create a more diverse way to decrease that penalty. Some suggestions would be
Expend a military unit to "suppress" the resistance temporarily.
Have less of a resistance penalty if your culture is influential over the civilization you are conquering.
Have buildings scale down the resistance penalty, make them want to be in your empire. So courthouses, baths, aqueducts, etc. would all decrease resistance until power has been effectively consolidated and there is no more unhappiness penalty.
Just some thoughts, but I would be really curious to see what more experienced members of this community would have to say.
Thanks!