PhilBowles
Deity
- Joined
- Nov 20, 2011
- Messages
- 5,333
For me, one of the best aspects of Civ is finding resources during early-game exploration - and indeed starting a new game to find what you have near your starting location. I've noticed that in Civ V there is a severe case of resource clustering - in one game an area will have nothing but silver in appropriate terrain types, in another nothing but gems, in my last mainly sugar. From mentioning it to my multiplayer crowd, they've noticed the same.
Query: Is this deliberate (so that, for example, it's easier to find luxury resources to trade early on), or is it a bug? Personally I prefer the older games' more random distribution of resources, and even if this is deliberate I think it should be patched so that higher difficulty levels have a more random spread of resources in each terrain type (as above, clusters may be helpful for players on lower difficulty levels due to the ease of acquiring trade goods).
Any thoughts?
Phil
Query: Is this deliberate (so that, for example, it's easier to find luxury resources to trade early on), or is it a bug? Personally I prefer the older games' more random distribution of resources, and even if this is deliberate I think it should be patched so that higher difficulty levels have a more random spread of resources in each terrain type (as above, clusters may be helpful for players on lower difficulty levels due to the ease of acquiring trade goods).
Any thoughts?
Phil