Can someone explain the strategic resource mechanic in detail (with Rising Tide, naturally, if they made any changes to it) ? The game sure spends no time to do that. When i built an oil well i got 3 oil. I didnt have much to use it on, and when i finally did - it was 5 oil. Then i built a couple of satellites. I have 4 oil tied down in satellites, so it says 1 Petroleum : 5 total, 4 used. Then something finishes building and in the list i see i can build another satellite. So i check, and apparently i now have 6 total, 4 used. I start building a satellite, for a turn it's fine, and on the third turn it drops building it because now i'm again having 5 total, 4 used. I just...same with firaxite, it fluctuates between 13 and 14 and i cant build the hypercore because it will stop 2 turns in and i've wasted 2 turns. So where are the resources going ? I've checked and i'm not trading any away. And how do i get 13 firaxite from 2 tiles ? Or 10 floatstone from 1 tile. Do they keep accumulating when not in use ? If so, how fast ? The game doesnt explain ANY of it.
edit : i waited until i had 7 free firacraps and tried building a hypercore. 4 firacraps got sighned off immedeately. Good. So i press enter and right away another 2 firacraps fly away, so i'm left with 1. Next turn it lowers to 0 and my hypercore stops building and i'm back to 4 firacraps. After a few turns it returns to 6. What is this nonsense ?! Am i being double-billed ? I dont understand it.