Gray
Chieftain
In the game I started yesterday I played as the Persians. As I moved east from my capital I founded two other cities, one of which had access to iron so I could start building my immortals. Anyway, right past my 'iron' city was the lovely Iroquis nation. They had three little cities (two size 1 and one size 2). Anyway, they were just way too close for me. So I sent in my two horseman and some warriors and spearman-later to be followed by the deadly vet Immortals.
I wiped them out and kept all three cities as my own. But I did not get the message that I had eliminated them. Well low and behold, I had contact with the Aztecs at this point and when we switched world maps I saw that the Iroquis had two cities at the top of the map. We were basically on one big continent-anyway, I beat them so quickly I doubt they had time to move units up there. I can only assume that they may have respawned at another location like factions did in SMAC.
Has anyone else seen this. Does the AI respawn civs if they are eliminated too quickly? I did not see anything like Civ2 where you could tell the computer not to restart eliminated civs. Maybe somehow they did get a unit up there and that unit got an advanced tribe from a goodie hut-but I literally had units sieging their cities and killing their scout, warriors and archers from the beginning of the game.
I wiped them out and kept all three cities as my own. But I did not get the message that I had eliminated them. Well low and behold, I had contact with the Aztecs at this point and when we switched world maps I saw that the Iroquis had two cities at the top of the map. We were basically on one big continent-anyway, I beat them so quickly I doubt they had time to move units up there. I can only assume that they may have respawned at another location like factions did in SMAC.
Has anyone else seen this. Does the AI respawn civs if they are eliminated too quickly? I did not see anything like Civ2 where you could tell the computer not to restart eliminated civs. Maybe somehow they did get a unit up there and that unit got an advanced tribe from a goodie hut-but I literally had units sieging their cities and killing their scout, warriors and archers from the beginning of the game.