Is anybody here aware of a mod I can use so that a city retains most if not all of its cultural influence when conquered?
I've Civilization III Complete and am currently playing just the standard CivIII which includes civs like the Mongols etc (very much a dabbler just now ) and find it very irritating that I can conquer a city but not get all the territory & resources associated with it. Instead the territory goes to either a nearby higher-culture city allied to another civilisation, or it goes 'neutral' and then other civilisations set up cities in the space before my newly-conquered city can expand. (I suppose I could put settlers in myself, but then I end up with less-than-ideal city distributions.)
I've been pointed to an option in the Map Editor for Conquests, but wanted something that would work with the main game without me having to create my own map. Anybody able to help?
I've Civilization III Complete and am currently playing just the standard CivIII which includes civs like the Mongols etc (very much a dabbler just now ) and find it very irritating that I can conquer a city but not get all the territory & resources associated with it. Instead the territory goes to either a nearby higher-culture city allied to another civilisation, or it goes 'neutral' and then other civilisations set up cities in the space before my newly-conquered city can expand. (I suppose I could put settlers in myself, but then I end up with less-than-ideal city distributions.)
I've been pointed to an option in the Map Editor for Conquests, but wanted something that would work with the main game without me having to create my own map. Anybody able to help?