Divaythsarmour
Adventurer
I usually play Civ 4 BTS, Monarch with a preference for peaceful strategy. But I spent this last week at a place up in New Hampshire where the computer has a crappy Celeron with 256 Ram. So I spent the whole week happily relearning Civ 3 (Gold editon). Here's a brief synopisis of what I learned:
1) Peaceful strategy doesn't work even at easiest level. I was able to rex out to a decent size landmass before being blocked off, but wasn't lucky enough to get oil. On one occasion I did get oil, but then the source dried up. It's been my experience that without oil, you can't survive the modern age. But perhaps it would still be worth putting to a real test. It would take longer than a week.
2) Rome's Leagonarys great UU for early momentum toward conquest/domination. Having given up on the peaceful strategy, I decided to try the other way. I remembered that the legionarys where very good. I expanded out to 5 cities, building barracks and granaries. Once I secured iron, I started building nothing but legionarys. It wasn't long before I had another five cities and two great leaders. I was tempted to use one to build the pyramids but I built another army instead. I figured I would just take the pyramids later.
3) Hannibal's spearmen are best early defensive UU. I always thought that hoplites were good. But those spearmen of Carthage (sorry I can't remember their real names) were very tough defenders. On one occasion I attacked one out on a hill top with a single leagonary. Obviously the leagonary died. so I hit him with another and he died. So out of frustration, I tried one of my early leagonary armies and lost it, all to the same single Carthaginian spearman. Now that's tough.
4) The AI in Civ 3 is very sneaky and cunning. For all the hype about how great the AI is in BTS (and it probably smart on some level) there certainly was no room for mistakes with the AI in civ 3. Perhaps it's the elegant simplicity of the game design that makes the AI seem so good? Maybe it's because the AI in Civ 3 does things that a human wouldn't necessarily do? For instance, it would send units to steal workers and harrass my cities, while I'm bringing overwhelming force to bear on it's cities. A human would most likely pull all units in to either defend the cities or harrass the attackers. Ultimately, the effect psychologically (and in some cases practically) would slow down my progress substantially. I was impresed.
I eventually managed a domination victory playing as the Romans on Regent level. The game took over 7 hours. It felt a little bit tedious toward the end.
1) Peaceful strategy doesn't work even at easiest level. I was able to rex out to a decent size landmass before being blocked off, but wasn't lucky enough to get oil. On one occasion I did get oil, but then the source dried up. It's been my experience that without oil, you can't survive the modern age. But perhaps it would still be worth putting to a real test. It would take longer than a week.
2) Rome's Leagonarys great UU for early momentum toward conquest/domination. Having given up on the peaceful strategy, I decided to try the other way. I remembered that the legionarys where very good. I expanded out to 5 cities, building barracks and granaries. Once I secured iron, I started building nothing but legionarys. It wasn't long before I had another five cities and two great leaders. I was tempted to use one to build the pyramids but I built another army instead. I figured I would just take the pyramids later.
3) Hannibal's spearmen are best early defensive UU. I always thought that hoplites were good. But those spearmen of Carthage (sorry I can't remember their real names) were very tough defenders. On one occasion I attacked one out on a hill top with a single leagonary. Obviously the leagonary died. so I hit him with another and he died. So out of frustration, I tried one of my early leagonary armies and lost it, all to the same single Carthaginian spearman. Now that's tough.
4) The AI in Civ 3 is very sneaky and cunning. For all the hype about how great the AI is in BTS (and it probably smart on some level) there certainly was no room for mistakes with the AI in civ 3. Perhaps it's the elegant simplicity of the game design that makes the AI seem so good? Maybe it's because the AI in Civ 3 does things that a human wouldn't necessarily do? For instance, it would send units to steal workers and harrass my cities, while I'm bringing overwhelming force to bear on it's cities. A human would most likely pull all units in to either defend the cities or harrass the attackers. Ultimately, the effect psychologically (and in some cases practically) would slow down my progress substantially. I was impresed.
I eventually managed a domination victory playing as the Romans on Regent level. The game took over 7 hours. It felt a little bit tedious toward the end.