phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
We on the RevolutionDCM team would really like to get multiplayer fully supported. We feel it is working now with the new release of 2.81, but we have no real way of knowing. So looking for feedback. Does RoM: AND really work as well or nearly as well as base BtS does in multiplayer? If it does, that would be fantastic, as it would definately mean the RevDCM core is fully functional in MP. If there are any issues what are they?
If, on the other hand, there are problems with MP we could certainly use some help from people playtesting. Now we can't support RoM itself, obviously, as there are many added Python modules that simply may not work, or we don't know much about. We'd really like to get RevDCM working though, and any fixes that go into it will make it into RoM, as RoM is built around a RevDCM core. If you guys are playing some MP games and want to do some playtesting please try a few games of RevolutionDCM or Legends of Revolution (LoR is a straight RevDCM core with no added python modules, just new units and tech progression, so it is also totally workable for testing) and have one person set their Autosave to every turn. If any issues arise please post in the RevDCM thread with the save before the issue occured, and an explanation of what happened. Having people playtest would be invaluable to us, as we'd love to get the RevolutionDCM core 100% multiplayer certified.
And again, if you guys are having good luck with no major issues playing MP with RoM, please just let us know, as that would be very helpful, cause then we'd know there was nothing to worry about.
Peace and good luck in your games
If, on the other hand, there are problems with MP we could certainly use some help from people playtesting. Now we can't support RoM itself, obviously, as there are many added Python modules that simply may not work, or we don't know much about. We'd really like to get RevDCM working though, and any fixes that go into it will make it into RoM, as RoM is built around a RevDCM core. If you guys are playing some MP games and want to do some playtesting please try a few games of RevolutionDCM or Legends of Revolution (LoR is a straight RevDCM core with no added python modules, just new units and tech progression, so it is also totally workable for testing) and have one person set their Autosave to every turn. If any issues arise please post in the RevDCM thread with the save before the issue occured, and an explanation of what happened. Having people playtest would be invaluable to us, as we'd love to get the RevolutionDCM core 100% multiplayer certified.
And again, if you guys are having good luck with no major issues playing MP with RoM, please just let us know, as that would be very helpful, cause then we'd know there was nothing to worry about.
Peace and good luck in your games