ZergMazter
Prince
-The very first thing I'll do is turn off 'Pollution effect' on all trees. Since there is nothing for pollution to kill, it should now start affecting tiles.
-Change pollution effect on grassland to forest
-Change pollution effect on plains to forest
-Change whatever else you want to whatever
-Rename pollution in cities to terraforming or something you like.
-In the latest era add dirty and dirtier improvements (pollution, but now terraforming)
The result:
The more pollution/terraforming points you got, the more trees will grow naturally like in civ 4.
Also somehow turn off the annoying global warming message about each tile being changed lol.
I wonder if it works. I could use this for terraforming in my mod.
-Change pollution effect on grassland to forest
-Change pollution effect on plains to forest
-Change whatever else you want to whatever
-Rename pollution in cities to terraforming or something you like.
-In the latest era add dirty and dirtier improvements (pollution, but now terraforming)
The result:
The more pollution/terraforming points you got, the more trees will grow naturally like in civ 4.
Also somehow turn off the annoying global warming message about each tile being changed lol.
I wonder if it works. I could use this for terraforming in my mod.