Okay, I withdraw my comment. The Great Lighthouse is an easy early build, and the Obelisk/Great Engineer trick in Diospolis Megale generates a GE in plenty of time to build the Great Library if Literature (or whatever the GL tech is) is your first research goal. I got it in 218 BC in the lazy game I just played.
One reason I commented on the barb nerf, though, was because I thought you had removed barbarians entirely in the early game. The first game I tried, it was almost AD before barbs started showing up in Egypt. This second game, enough spawned to get me three Slaves by the time I built the GL.
Here's something, though: The Textile Mill and Tannery don't show up in the city screen after they are built.
Both buildings are in Kyrene, and they are having an effect (I think) as Kyrene's base production of 5 generates 6 hammers. But they're not listed on the left hand side of the screen. Is it because you've added the buildings as Resources?
One reason I commented on the barb nerf, though, was because I thought you had removed barbarians entirely in the early game. The first game I tried, it was almost AD before barbs started showing up in Egypt. This second game, enough spawned to get me three Slaves by the time I built the GL.
Here's something, though: The Textile Mill and Tannery don't show up in the city screen after they are built.
Both buildings are in Kyrene, and they are having an effect (I think) as Kyrene's base production of 5 generates 6 hammers. But they're not listed on the left hand side of the screen. Is it because you've added the buildings as Resources?