Rhye's of Civilization - the fastest loading mod Expanded - PART II

Barak said:
Is there a way in game to see which victory conditions you have achieved?
You can use my civilopedia file at the top of the page. Other then that, you have to remember or write down what points you achieved.
 
Rhye said:
Blasp, you should add a line in the MC page, next to the zip, with the installation instructions. So that everyone can play without problems.
Alright, I'll do that later tonight or (probably) tomorrow. I'll also set up a download for Rhymes's Pedia thing through the webpage.
Rhymes said:
....indeed, should have thought about that. I'de say 10AD willl be the replacing date. Blasphemous is probably gonna confirm that tomorow.
Yup. We should correct the goal/bonus lists in the pedia.
harlequin717 said:
at around 250 AD I relized I need to have a screen shot at 0AD. Is it ok that I use a save from this game from 250 BC for my 0AD save?

I'm doing the european route, so the only thing I need 0AD for is the elimination of Israel, which I completed in 250 BC, so I have the appropriate saved game.
We don't need screenshots, only saves. If the only goal/bonus you think you've achieved is the Israel bonus, then any save before 250BC is fine. The only problem is that I'm not sure it's fair to give you the Mecca Bonus if we don't have a save from the (0AD)10AD checkpoint...

@Barak: If you mean the goals/bonuses, no, you just have to keep track of the things you're trying to achieve (which are listed in the intro message [the little I button on the bottom right of the game screen] or the pedia, depended on what you installed...) If you don't keep your eye on your goals and bonuses, you're not likely to achieve them anyway... So you should just check what you want to get and when, and remember that, and work towards it.
 
I'm probably just going to start over at the 250 BC mark so I can make sure I get all the correct saves.
 
So I played to day a few rounds and must say that the fixed goals are in my opinion not easy to get.
I try the African Route and failed to get Memphis at 10AD. I had at this time no military structure so that Israel was also living by this time. Now about 800 AD the military machine comes to a running.
Are this experiences the same to you or are you all in time?
 
Blackbeard said:
So I played to day a few rounds and must say that the fixed goals are in my opinion not easy to get.
I try the African Route and failed to get Memphis at 10AD. I had at this time no military structure so that Israel was also living by this time. Now about 800 AD the military machine comes to a running.
Are this experiences the same to you or are you all in time?

Obviously some goals are a lot harder then others. Some are even near impossible, like victory before 500AD. If not, everybody would end up with the same score. The Israel goal was a pretty tough one, and I dont think the majority of people will achieve it. But dont worry about it, there are many other goals worth a lot more points.

Personally, I had to try 2 times in the testing to manage to conquer Israel by 0AD.
 
let me guess your spending time either building infrastructure or new settlements?

I have two routes going on right now (three if you count the one I abondoned due to forgetting to save at 10 ad :( ). One is taking the European Route and the other the African route.

Both times I was able to conquer the Israelies by around 300 BC.

In my African game, I destroyed both Egypt and Ethopia by 10 AD, and am starting to gear up for my war against Carthage and the expansion into the Ivory Coast region. It's going pretty good.

In my Europe game, I destroyed the Ottomans Capital (purly for cities/production and an easier route into europe) by 10 AD. I destroyed the Bzytines by 300 AD. It was at this point that I learned Chivalry. Where I was then able to upgrade about 10-15 anwar's and lead my invasion of Greece. Took me 3-4 turns to fully eradicate the Greeks (getting some German/Russian help to eliminate their one settlement in the north. IT was at this point, around 600 AD, that I had all of the arabian penisula (4 cities), Israel (1 city), Syria/Lebenon (1 city), Turkey(3 cities), newly named Istanbul, Greece (2 cities), Romania/Slovakia (1 city).

It was then I relized I needed the save at 10 AD. So I'm probably going to either start again or start from when I eliminated Israel.
 
harlequin717 said:
let me guess your spending time either building infrastructure or new settlements?

I have two routes going on right now (three if you count the one I abondoned due to forgetting to save at 10 ad :( ). One is taking the European Route and the other the African route.

Both times I was able to conquer the Israelies by around 300 BC.

In my African game, I destroyed both Egypt and Ethopia by 10 AD, and am starting to gear up for my war against Carthage and the expansion into the Ivory Coast region. It's going pretty good.

In my Europe game, I destroyed the Ottomans Capital (purly for cities/production and an easier route into europe) by 10 AD. I destroyed the Bzytines by 300 AD. It was at this point that I learned Chivalry. Where I was then able to upgrade about 10-15 anwar's and lead my invasion of Greece. Took me 3-4 turns to fully eradicate the Greeks (getting some German/Russian help to eliminate their one settlement in the north. IT was at this point, around 600 AD, that I had all of the arabian penisula (4 cities), Israel (1 city), Syria/Lebenon (1 city), Turkey(3 cities), newly named Istanbul, Greece (2 cities), Romania/Slovakia (1 city).

It was then I relized I needed the save at 10 AD. So I'm probably going to either start again or start from when I eliminated Israel.


Technically, your not allowed to load back a game or restart. Or load an auto_save to try an attack a second time. If your gonna do it, send a pm to me or blasphemous so that it is noted when we check the submitted saved files.

Hope you didn't forget to save at 500AD ;)

Edit: pretty nice game though!
 
Whaa? You can restart the game as many times as you want. You just aren't allowed to reload for cheating...
 
To get the saves at the right time I had both times to reload the Autosave as I forgot it at the moment but it wasnt to late for the Autosave.
Is this allowed? I played after making the saves from this point on.
 
Blackbeard said:
To get the saves at the right time I had both times to reload the Autosave as I forgot it at the moment but it wasnt to late for the Autosave.
Is this allowed? I played after making the saves from this point on.
Absolutely fine. It would also have been okay if you played from your latest autosave (or a save that you made right before loading the autosave for making the checkpoint), even if it's a few turns down the line... As long as your reloading isn't for the sake of manipulating the game to your advantage, it's okay.
 
I think I'm going to just start over. I think I have a strategy that can save a few more spearmen from dieing to the israelies, and I think I can do it by 500 BC.

I also have a new route to get to some of the Asia Goodie huts faster without dieing to the barbs. And there has to be a way to get the southern africa goodie huts before the zulus. I just need to figure it out :).

I also screwed up and wasn't able to sneak by explorer up to meet the western europeans.

So really it's actually a good thing I have to start over.
 
I figured I would use my mistake to start a new game. My new strategy is working great.

It's currently 670 BC and I sit as the worlds leader in....everything.
I've met everyone civ in Europe except Vikings and Russia
I've met every civ in Asia
I've met every civ in Africa except for the zulu's

I have 5 cities. Two in the Arbian Pennisula. Two in Turkey, and Jerelslum.

I just finished my medival blitzkrieg of Israel. Crushing King David's Palace Guards and the two archers defending the capital. I was also able to seize a settler and two workers to increase my foriegn work force to 10 foreign born workers.

I'm a few turns away from finishing research of Currency to complete the Ancient Era. I'm going to take a break from my conquest and build an army of Horsemen and then rush to Civilry. Once I upgrade my force I plan on leading an invasion upon the Infidels of Europe.

If you all want me to, I can keep you updated with the rest of my game.
 
I'm about to turn in for the night, but I thought I would post a brief update.

It's currently 1300AD and I'm beggining my land war against Spain.

I now control Paris, Vienna, Berlin, and Athens. The Greek, Germans, and Austrians have been have been eliminated, and the French are clinging to their last outpost between the Black and Caspian Sea. Me and my allies of England and Russia, along with my trade partners of Carthage and Rome have all signed an alliance to crush the last French resistance.

I've seized Barcalona, and have beaten back the spanish army and am about to lead my army of Ansar Warriors and Fanatics into the Iberian Penninsula.

On the western front I have multiple cities up and down Caucus Mountains. Stolen by the pitiful Greek and Austrians as they tried to escape my wrath.

Techwise I'm still clinging to my tech lead, having watched the Dutch, English and my eternal friends and brothers in China catch up to me. I'm in the process of discovering Astronmy so I can begin the next phase of global domination.

Financially none are my rival. I have over 9000 gold in reserve, and am generating over 100 gold a turn. I have trade routes to England, Netherlands, Rome, Carthage and Egypt.

I have 4-5 settlers on the way to various locals around the world. Stories of the riches and luxuries of South America and Polynesia have drifted into the courts of Mecca. This process started with my colonization of the Ivory coast. My workers report gems and spices near my city, and soon I'll be able to set up a trade route so my people may reap the benifits of these luxuries.

I'm confident that I will be able to bring all of europe under my control. The World shall tremble before the might of Islam and the Caliph of Mecca.
 
harlequin717 said:
I just finished my medival blitzkrieg of Israel. Crushing King David's Palace Guards and the two archers defending the capital. I was also able to seize a settler and two workers to increase my foriegn work force to 10 foreign born workers.

Ooh, you got lucky on that one, in my test game Israel didn't build settlers, but rather focused in producing 7 archers in addition to the palace guard. I had trouble getting it, and no settler slaves came out of it :(

Besides that very interesting game! Its gonna be tough to beat.
 
It's 30BC. I made one attack on Jerusalem in 130BC with 5 horse archers, not quite enough. 3 survived and are healing in the desert. Now I've brought up a sword/spear/archer and another horse archer, but my 3 wounded horse archers aren't healing quickly enough.

And Israel has another city north of Persia, whom I've allied with and am counting on, but they don't seem to realise I have a deadline to meet.

So I'm thinking I'll have to give up on the Israel goal, and attack Jerusalem when I'm good and ready.

I don't like this goal anyway: Why is Arabia conquering so early? We haven't got a religion to spread. Why can't Jerusalem wait until 638AD? :( Sorry, just whining.
 

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Thats quite similar to what happend to me when i tried an early rush. Also the infrastructure was very bad. On that score i decided to wait with the first attacks. Maybe after finishing this round i try once more the offencive way.
 
why are you attacking with horse archers? Thats a waste of resources and waiting way to long. Infrastructure? Who needs infrastructure! all my roads and mines are built by foreign workers I buy, and the only city improvment I build is a barracks.

This is my basic begining stratetgy.

Build warrior - fortify in city
Build warrior - send down to get goody hut. Send directly back to city.
Build scout - send to africa to get good huts.
Build settler.
build barracks - that extra HP is very much worth it.
build spearmen - repeat until distruction of Israel
build horsemen - repeat until discovery of Chivarly


At this point I have a scout in africa, a scout in asia, and a warrior I always get from a good hut working his way to europe.

My africa scout cuts through egypt and gets both of their goodie huts. Cuts through ethopia and gets the goodie huts that the zulu's don't get. Cuts across the ivory coast and gets those goodie huts. Then cuts back up through the deseart and gets both of the carthage good huts. You should be able to get ALL of these goodie huts.

My asian scout cuts up through the mountains and gets the GH next to babylon. Then goes through the mountains north of persia to get the GH between India and Persia. Then down through the jungle to get the GH south of India. Then up through the jungles of India, through the mountains, past the barbs and acroos the forests of china to get the GH near the coast. Then it's up to meet all the asian civs. Then it trys to head back to European, getting any GH's that the mongolians didn't get, using the marshs and moutains of asia to stay away from the barbs. Making it all the way past the caucus mountains, he should meet the russians, and then head up to meet the vikings. In my game I made a mistake and he dead outside of moscow. It was incredably stupid of me and I got greedy thinking I might shave off a turn or two, and he died. I still think I could have gotten him to the vikings and maybe still have stolen one of their goodie huts =P.

My euro warrior cuts up through babylon and gets the GH east of the ottomans. Don't waste time trying to attack the barbs, they won't attack you. Then head east, and up through the pass between the black and caspian seas. Then cling to the Black Sea coast line untill you can get into the Balkan region and get the goodie hut near the greeks and Bystines. Then head north, grab the one to the east of the Austrians. Its at this point you have a choise. Go get the GHs in Scandavia (yes the vikings are that slow to expand) or head west to meet all the europeans. I normally head west to meet everyone I can so I can shape the european devlopment. Its all about keeping your allies strong and your enemies weak. Making sure that you are attacking people when they do not have there UU or at least make sure you have a unit better. :).

During all this I'm playing the diplomacy game. Amassing gold and foreign workers.

Also during this time my settler is finished. I quickly send him over to that space in the desert and build my third city. You ask "wait you've only built one city!!!" that's because the arabs are an expanist civ. That all but gaurentee's them a city being founded as long as they get early goodie huts. In all of my games so far, it's ended up being the GH east of the Ottomans. This is good, because I can keep an early expanist check on the Israelis, but still not have them feel threatened.

It's at this point that I rush spearmen. When I saw I rush spearmen, I mean just that. I build spearmen, and spearmen and more spearmen.

You should have a force of about 10-11 by 900-1000 BC. During this entire time you should be using your embassy to keep tabs on the Israelies. Plan ahead, and make sure to attack right after they finish a settler. This is for two reasons. If threatened the AI will autoswitch to an archer unit, one more to defend against. And if they do build a settler, that means they can't force labor a new defeneder as well.

In all three of my games I have going at the moment I've seen no more then 2 archers and 2 palace guards when I attack.

You should be able to seize their capital by 700 BC and at that point they shouldn't have expanded much, if at all.

The arabs are one of the best, if not the best civ in the game. Their two UU's are both incredabily good, and their starting location while not your traditional one is faboulous for spearmen rushing. They are my favoirate civ to play, through I've never going to the european conquering route before this challange. Normally I make my own challange and become the Caliph of the Muslim world.

This time through I'm compsivly saving almost every 2-4 turns so I don't forget again :). So if people want, and when the blas permits, I can send out a zip file containing most of my saves.

That's all for now. Time for class. pffft, who needs solor system astronmy. Oh well at least Language Based Security will be fun :).
 
harlequin717 said:
why are you attacking with horse archers? Thats a waste of resources and waiting way to long.
Actually, the horse archers weren't that much of a waste. I had lots of gold (now, 350AD, I'm swimming in it), so I built chariots (20 shields) and upgraded.

I think the wasteful thing I did (in the short term) was build a granary and second settler. But it's paying off now.

Good point about the scouts though...
harlequin717 said:
I have a scout in africa, a scout in asia, and a warrior I always get from a good hut working his way to europe.

I relied on one scout, that went east. Another wouldn't have hurt. But this is the first time I've played Arabia so I didn't know where the goody huts were anyway. :confused:
 
I'll have to try your way, but all I know is using the spearmen rush I destroyed Israel in 670BC in one game, and in 300BC in the other one.The second game they had 3 cities by the time I moved against them, that's why it took longer.

But I think it was more the granary that killed you. You could have had 4-6 more spearmen in your assault. While still starting it a good 100-200 years earlier.

Remember this is a highly milataristic challenge. Anything that doesn't help your milatary complex is a waste of time and resources.

Arabia has a unique position in the world of being able to get to almost all the goodie huts in the world AND being expansionist. While scouts only have one movement, the abilty to move into marsh, jungles, and moutains is one of the best ancient times advantages.
 
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