(I posted this in strategy and tips in a somewhat unrelated thread, but I think it deserves it's own thread)
Right of passage is WAY too exploitable. The right of passage is a joke as it is. I had a war with the french on the horizon. At the start of my turn, I paid out the nose to get a free passage pact (but it was quickly worth it). Once she accepted, I positioned 4 panzers outside of every valuable city she had. (rails everywhere, so this is easy) I declare war once all my units are perfectly in place, raze all their good cities before they have a chance to move 1 unit, then re-start a peace pact at the end of the turn, reclaiming all the cost it took me to get her to sign the right of passage pact.
The best part is, I don't even have to wory about protecting my 1 health panzers, because as long as you crush at least a couple good cities, they will bend over backwards to get peace with you. Instead of destroying my entire nearly dead army that is spread thin across their whole emprire, they expell them home to heal during peace in their turn. All of this, invasion, the fall of all their major cities, in just my part of 1 turn. The french never got to move a single unit during war time, because the war didn't even last my entire turn.
When a rite of passage pact is broken, for ANY reason, all units should instantly be expelled from the country. It is absurd the AI will fall for this type of ambush every time. They never seem to think 30 units, parked in battle groups outside each of their major cities is reason to worry.
Right of passage is WAY too exploitable. The right of passage is a joke as it is. I had a war with the french on the horizon. At the start of my turn, I paid out the nose to get a free passage pact (but it was quickly worth it). Once she accepted, I positioned 4 panzers outside of every valuable city she had. (rails everywhere, so this is easy) I declare war once all my units are perfectly in place, raze all their good cities before they have a chance to move 1 unit, then re-start a peace pact at the end of the turn, reclaiming all the cost it took me to get her to sign the right of passage pact.
The best part is, I don't even have to wory about protecting my 1 health panzers, because as long as you crush at least a couple good cities, they will bend over backwards to get peace with you. Instead of destroying my entire nearly dead army that is spread thin across their whole emprire, they expell them home to heal during peace in their turn. All of this, invasion, the fall of all their major cities, in just my part of 1 turn. The french never got to move a single unit during war time, because the war didn't even last my entire turn.
When a rite of passage pact is broken, for ANY reason, all units should instantly be expelled from the country. It is absurd the AI will fall for this type of ambush every time. They never seem to think 30 units, parked in battle groups outside each of their major cities is reason to worry.