Rise of Rome Mod

What do you think of my Idea?

  • Nice Idea, Waiting for you to finish!

    Votes: 14 70.0%
  • We don't need anymore Roman MODS!!!!

    Votes: 3 15.0%
  • I already hate you, I don't want to see your work!

    Votes: 3 15.0%
  • I don't care

    Votes: 0 0.0%

  • Total voters
    20
  • Poll closed .

Corn Shucker

Great Khorn
Joined
Feb 12, 2004
Messages
552
Location
Illinois, USA
Ok, still working on it but the MOD features the Rise of Rome Conquest available in Civilization III: Conquests, only with some major changes. Completely different Resources and placement [According to Historical Records]. Good amount of new units for all Civilizations (so far off of here, all creators will be given full credit don't worry.) I took a look at some of the Roman Mods they have on here, and let’s just say I'm not too impressed. And when I played the Rise of Rome Conquest I saw some things that I wanted to change around. I will be giving other updates (pictures and such) when I get going more but right now I'll just leave it as this. This is my 8th Mod just in case any of u was wondering, so I know how to do everything, lol it won't be crap. Give me feedback, Units, Ideas, anything you like, all is welcome.

Happy Valentines Day! :love:
 
Would be nice to have some more units than in the original conquest. Will give more flavor. Will you make changes to the background of the advisor screens as well - maybe wood or stone as outside borders? BeBro did something like this for his Napoleon mod. It looked very nice!

All the best for your work! :)
CellKu
 
Prehaps some pics? I would be glad to do this for you but I need to know what you want :D thanks for the feedback though.
 
You are only the fourth (or are you actully #5?) to have announced that very same plan... me being one of the other three (or four).

Problem is none of the other guys seems willing to actually work together, everybody is creating his own version :confused:
 
Originally posted by Corn Shucker
Prehaps some pics? I would be glad to do this for you but I need to know what you want :D thanks for the feedback though.

Well, I will look if I can find something. I didn't really think of anything special yet. Perhaps a texture of ancient pillars will look nice. (You see I am still on the way of putting it in concrete form :undecide: .)

@Adhominem: Were you able to get in contact with the others you were talking about? What do you plan to change, update etc.?

CellKu
 
In a modded Rise of Rome, I'd like to see:

*more realism in the tech tree
*more numerous, more balanced and more realistic units (including sea units)
*more playable factions
*more realistic resources
 
Hey just had a great idea the Roman werent just conqueres all units should capture able lots of the barbarians joined the romans also You should have the game start with Romulos and his brother. Romulos as a setteler and his brother has a worker (they founded rome) you have some of the greek colonies donw in the south of italy and the independent greek colonie of carthage which was founded by a fleeing greek princess so also you should have a week greek empire because at this time the greek empire was week as rome was rising egypt and persia is the majot players at this time
 
Fire awed the early Romans, as it did the Greeks and others. The Romans believed in a goddess of fire called Vesta, and they had a sacred temple of fire tended by four females -- the Vestal Virgins -- who were selected while they were children and were expected to serve thirty years. During their service they were expected to remain virgins, for the Romans believed that to please the gods, women who were unmarried and not trying to bear children should remain chaste.

A Vestal Virgin was part of the greatest legend among the Romans -- the legend about Rome's origins. The legend begins with a Vestal Virgin giving birth to twin boys and claiming that the boys had been fathered miraculously by the god Mars -- a god of fertility and later also of war. The Vestal Virgin was the sister of a king. The king believed his sister was lying and that she had violated a sacred law. To put things right with the gods the king had his sister imprisoned, and he had her twins put afloat in a basket on the Tiber River. The two boys, called Romulus and Remus, were expected to drown, but the river receded and the basket carrying the boys came to rest on the river's bank, where a shepherd found them.

Around the time of Jesus Christ, when this legend was still popular among Romans, a Roman historian named Livy tried looking back centuries to determine whether the legend was true. The earliest version that Livy found described the wife of the shepherd who rescued Romulus and Remus. It described her as a she-wolf (a *****) because of her alleged loose morals. Legends evolve, and by Livy's time the legend held that the boys had been rescued by a real female wolf -- a notion that was put into the famous Roman sculpture a wolf nursing the two boys.

According to the legend that Livy studied, Romulus and Remus grew into manhood, and they killed their uncle, the king, in revenge for his having imprisoned their mother and for his having unjustly usurped power from their grandfather. The boys restored their grandfather to the throne, and they founded Rome where they had emerged from the river.

Then Romulus and Remus quarreled -- as had Cain and Abel. Romulus killed Remus, and he became Rome's first king. To populate his city, Romulus gathered people from other countries. And, to give his subjects wives, he abducted young unmarried women from a nearby tribe called the Sabines -- an incident to be known as "The Abduction of the Sabine Women." The fathers of the women were outraged, and the Sabines retaliated by attacking the Romans. The abducted Sabine women, now apparently contented wives, intervened in the fighting and brought peace between their husbands and their fathers. The legend ends with Romulus, after a long reign, vanishing into a thunderstorm. He became a god. Then he reappeared, descending from the sky, declaring to those listening that it is the will of heaven that Rome be the capital of the world, that Romans cherish the art of war and that others realize that they cannot resist the strength of Roman arms.
 
rome.gif


roman map
 
heres persia now persia was mostly conquered by greece but greece was growing week so u might want to have some of the persian has indepentdent to represent rebelling cites
imgres
 
One more suggestion - this time concerning the tech tree.

You could expand the now existing one tech screen (not counting the "question marks").

Perhaps you could divide it into the eras:
1.) Era of the Kings
2.) Roman Republic
3.) Caesarian Time

and add specific techs to these eras.

As to units just a minor point: You might want to replace the Roman "Garrison" unit, as that one doesn't really fit into the picture.

CellKu
 
Wow, lol Rome wasn't built in a day, but this thread was :D it has grown LARGE overnight. Just yesterday there was only 1 post :) lol.

Well anyway, I wont answer all the questions right now, the fisrt one being taylorray1's post (1st one, about calvalry) Theres somewhere I read that The romans did not actully have a large calvalry. I was actully thinking about making a new calvalry unit but once I read that then I figured the Heavy Calvalry. In modding, I belive first add the main points, THEN add the finishing touches such as more (or a replacement) calvalry unit. Probly the Roman Calvalry Unit I would want to make is auxilia (Bebro made it but :D frankly, not that I have anything agains BeBro, I don't like the look of his units, they dont fit with the quality of Firax's units) heres a description of it:

Each legion was supported by auxila, non-citizens recruited mostly from the provinces. These soldiers were organized into cohorts of 500 or 10000 men. They were paid less than legionaries, served for longer, and were not as well trained. At the end of their service, however, they received Roman citizenship. They provided forces taht legionaries were not traided for, such as calvalry.

Most of that was useless, but I wanted everyone to know Exactly what auxilia is. Well moving on:

2:Also directed twards taylorray1: Remember-- I am baseing the map on the Rise of Rome mod (which means only Italy mostly is under Roman Infuence. My plan is to use the Conquest mod: Rise of Rome, only makeing it span over a much longer time.

3:Drivebymaster, Yes, I always wanted Ceaser ruleing :)

4:To Ad Hominem, I didnt know anyone else was doing this! I will post a new thread for the MOD, I say we DO team up. Find the other people and tell them to come to the thread.

Ok, here it is. (link to new thread)

If you REALLY need your question answered or I missed it, PM me and i'll get back to you (i always like gettin them :D)
 
Ok, back to this thread.... :) please post some more suggestions, questions, answers and such! lol. I really need that Imperial Legionary (lol wont be happy till i get it) hmmm not much more to say than that.
 
Hmmm I wonder who voted that they hate me already :D lol :D
 
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