Rise of Rome Mod

What do you think of my Idea?

  • Nice Idea, Waiting for you to finish!

    Votes: 14 70.0%
  • We don't need anymore Roman MODS!!!!

    Votes: 3 15.0%
  • I already hate you, I don't want to see your work!

    Votes: 3 15.0%
  • I don't care

    Votes: 0 0.0%

  • Total voters
    20
  • Poll closed .
Another thought on naval units. All ancient naval battles took place within the sight of land. While sailors would brave the open seas for wealth from fishing or trade, soldiers were loath to loose sight of and safety of the shore line. The ability of ancient ships to be seagoing should not be underestimated. Ocean terrain on your map should be strategically placed. The great light house will be a huge advantage in your mod.
 
@The Last Conformist: What would you suggest for my ship types (Im one othe people who only uses units that are pleasing to the eye :) I wont use a graphic that is completely out of the era and name it to look like it... but occasionally i will use the same graphic as an early model and rename it and add stats and junk, Is that what you would suggest, other question are there any naval ship unit graphics on the forums from this era? If there are i havent seen them or didnt notice them :) let me know!
 
If there isn't any naval unit to your liking, what about asking aaglo? As you can see in the units forum, he seems to be very much into creating galleas etc. Maybe he can help you out? Like Kinboat did with the Legionary. :)

CellKu
 
I actully tryed going to aalgo first befor Kinboat about the legionary, but he never replys to pms!!! lol. Dont know whats wrong, i sent like 3 over a period of a week and a half. But man am i likeing Kinboat's work :) If I could get ahold of him then I would ask him :) If you can let me know. I'll talk to Xen and figure out what kind of naval unit i would want (since he seems to be our friendly neighborhood Roman Expert :lol: ) Thx though
 
Indeed, Xen seems to be quite an expert! And he might be able to provide you with a lot of pics! So you will know for sure what you want. :D

As to Kinboat's unit: It rocks, totally! I saw it. I can't wait to see this project done. You initiated a very inspired work of art! :D

CellKu
 
About the Corvus.
Let Roman ships enslave other ships and maybee add a point of defence. The Corvus rocked, however it was soon dropped as the weight unbalanced Roman ships and made them capsize way to easy.
 
Another thought might be to give the roman legions the enslavment option. Then create an auxiliary unit for the enslaved unit to be converted to. This could represent the addition of barbarians as auxiliary forces to the roman army. Also a good source of garrison troops so the legions can move on to the next target.
 
Another thought might be to give the roman legions the enslavment option. Then create an auxiliary unit for the enslaved unit to be converted to. This could represent the addition of barbarians as auxiliary forces to the roman army. Also a good source of garrison troops so the legions can move on to the next target.

I second this request! This would be excellent!
 
that sounds great! lol I never though of that, its a great idea, i'll put it in!
 
THANK YOU SO MUCHO CELLKU!!! lol this is exactly what i'm (and you I think) am lookin for! I'll dload it right away!
 
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