Grayarea
Chieftain
Hi all,
I played Rise of rome scenario over the weekend, and wondered if anyone could help me explain some strange AI behaviour.
I was playing as roman, I had pushed the Celts back to Britain, seriously damaged Goths and was taking the Carthaginians apart.
At this point Persia declared on me and started sending mounted and immortals towards my cities. I had moved up a significant force to that border about 10 turns ago as I saw their troop movments and anticipated the attack.
In the front line cites I had 2xFirecats 3-5xLegionIII and 2xGarison.
The Persian troops however moved upto my cites but did not attack, other than attacking units in the open.
So I moved up some Cav and started to decimate the stacks of troops that just sat there. I also use the firecats and legions to attack stacks.
After about 6 turns of being decimated the persians proposed peace.
Is this what you would call a kill zone? Why did the enemy units not attack my cities?
Confused,
I played Rise of rome scenario over the weekend, and wondered if anyone could help me explain some strange AI behaviour.
I was playing as roman, I had pushed the Celts back to Britain, seriously damaged Goths and was taking the Carthaginians apart.
At this point Persia declared on me and started sending mounted and immortals towards my cities. I had moved up a significant force to that border about 10 turns ago as I saw their troop movments and anticipated the attack.
In the front line cites I had 2xFirecats 3-5xLegionIII and 2xGarison.
The Persian troops however moved upto my cites but did not attack, other than attacking units in the open.
So I moved up some Cav and started to decimate the stacks of troops that just sat there. I also use the firecats and legions to attack stacks.
After about 6 turns of being decimated the persians proposed peace.
Is this what you would call a kill zone? Why did the enemy units not attack my cities?
Confused,