Rise of the Ottomans (C3C)

Here are the resources, re-edited, re-worked. I'll just explain some of the graphics here:

I don't know who's timber that is, but it looks nice and I've been using it for a long time already. There's a high possibility that I got that from the "huge resources file" that's present in the graphics modpacks forum.

The parchment&feather is supposed to be the Mercenary Contract. I just changed it and decided to use my Europa Universalis conversion of it.

I don't know where I got the camel from, neither, but since I saw that aaminion00 actually used it, I decided to switch it with my own, which is somewhat smaller.

I made the rose from scratch.

The honey resource is a deviation of Arne's graphics. I just removed the honey that has spilled out and just left the cube itself. It looks much better with the shadow (I just removed the shadow of the graphic itself and "translated" into the Civ-type shadows, so that it renders it smoother)

I replaced the sake with some converted graphics from Europa Universalis 2. Now it fits raki much more (the shapes of the bottle, etc).

At last, without taking aaminion00's permission (sorry!), I though that the scenario actually needed a whale replacement, and I thought the swordfish (or tuna, whichever you choose) would be a good one to add. Again, I have NO idea where I got this from, but I re-edited it a while back, adding really cool (whale-like) underwater shadows.

The resources are as follows:

Row 1: Muslim Villages, Christian Villages, Timber, Horses, Iron, Saltpeter
Row 2: Quary, Mercenaries, Camels, Dyes, Incense, Roses
Row 3: Spices, Honey, Wool, Raki, Gold, Silver
Row 4: Wheat, Fish, Cattle, Olives, Oasis, Swordfish

By the way, we can add as many resources as we want.
 

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Ooh, very nice. And congratulations on the 200th post.

One thing... if it's not too hard... is there an olive resource somewhere or must we settle for using the "olive oil" resource instead?
 
mrtn has done some olive resources, but I think the olive oil would add a bit more variety to the whole thing. Otherwise there are too many plants.

And oh yeah... Congrads on our 200th post ;)
 
I've been looking for a cesme (Ottoman-style fountain) picture to do the "beautification" pedia icons with, but the ones I found are SO bad, that I actually had to settle to the interior of the Hagia Sophia (after the Islamic decoration). Sorry about that.
 

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The Janissary Barracks, on the other hand, is the entrance to the Topkapi Palace (it should remind you of the cannon towers in Age of Kings ;) ) Well the name "topkapi" means "cannon tower" anyway.

I have to add, that I'm not that satisfied with neither of them.
 

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WHAT?!?! :eek:

...

Cesma is a Turkish word!??

No problem, the Hagia Sophia interior is fine, although it'd be nice to have a fountain building
 
:lol: It's Turkish yes.

If you can find a decent cesme I'll definitely use that. One of the most beautiful cesmes in Istanbul exists in Emirgan, although it's a small one. I love it though. Then comes the Hagia Sophian cesme (which I found a picture of, but it's smaller than the smileys on these forums :p )

Oh, and I'm just putting all the files to a folder on my computer, and I'll send them all to you when necessary. After the mod's posted in its final form, I'll actually post some of these buildings and graphics separately, but I'll wait till the mod's launched.
 
Ok, I'm going to go to sleep soon, but before I do I want to post this. SpincruS, I was telling this to you on AIM... or I thought I was, until I realized I was typing in the wrong box, lol. Here it is anyways:

If I can get the civilopedia icons by tomorrow night, I'd be able to finish the framework/skeleton for all three eras by monday at the latest. Maybe even Saturday if I have some free time and work hard.

From there, I'd hope it would be about a week per era, meaningw we spend a week adding buildings, wonders, units, all that good stuff.

Then we spend a few days going back to do all the things we've missed.

Then we spend a week on the civilizations, and crafting the game to suit them.

Then a few days of actually putting everything on the map.

Then we release the BETA version to testers and try it out for a week or so.

Then we spend a few days fixing all mistakes, and editing all the Editing tabs of lesser importance (Name for entertainers, etc. etc.) and adding anything we've missed to make the mod better (Medieval advisor graphics throughout, etc. etc.).

All in all I think we'll hopefully be done in 2 months.

But I also had bad news. Crew season starts Monday so I won't have as much time to work on it.
 
Originally posted by aaminion00
One thing... if it's not too hard... is there an olive resource somewhere or must we settle for using the "olive oil" resource instead?
I was using a olive resource in the MEM that was some green "Wines" resource. It looked pretty neat. Its also in DYP afaik.
 
Originally posted by mrtn
SpincruS, I'd like that swordfish (and shadow) please, if you can post it? :D
:lol: sure...

I won't post this as a separate thread, because the initial version was not done by me (the shadows and all were pretty bad in the initial version).

It's just a remake by me.

The resource:
swordfish-spincrus_edition.png


The shadow:
swordfish-spincrus_edition-shadows.png


The file:
 
@aaminion00: OK, consider them done by tonight. I'll be working on the cesme now (I'll actually try to add some vegetation and everything, and re-work the janissary barracks, maybe...)

By the way, the olive resources I was talking about (that mrtn has done before) can be found in this thread of his:

http://forums.civfanatics.com/showthread.php?s=&threadid=53819
 
Umm, SpincruS, it turns out swordfish are only in the North Americas...





Muslim Villages

The move from the countryside to the cities was a very slow and gradual one untill the development of electricity, and in the Middle Ages the vast majority of the population were farmers living in small villages scattered across the land. Muslims in the middle ages were very religious and mosques were usually the most important buildings in their towns.

Christian Villages

The move from the countryside to the cities was a very slow and gradual one untill the development of electricity, and in the Middle Ages the vast majority of the population were farmers living in small villages scattered across the land. Christians in the middle ages were very religious and churches were usually the most important buildings in their towns.

Timber

Timber is a term used to describe clusters of trees, or wood used as a structural material. During the middle ages, Timber was used in everything from simple construction projects to the building of warships. Many countries had forests well known for strong trees, such as the famous British oaks, which were preferred for quality timber. While everyone has trees, only a few forests have trees strong enough to work well as timber for ships. Timber remained vitaly important until the Industrial Revolution, at which point Coal replaced timbers for use as fuel, while brick replaced timber for use in construction.

Horses

Civilopedia included in Epic Game.

Iron

Civilopedia included in Epic Game.

Saltpeter

Civilopedia included in Epic Game.

Quary

Quarrying was the most common means of extracting stone from hills during the Middle Ages. The oldest surface-mining technique in history, it consists essentially of digging a hole at the base of a hill known to have quality stone deposits and using masons and quarriers to dig out the biggest pieces (to be shaped later). Quarrying is an incredibly inefficient process, with a huge degree of waste in both material and labor (since all the useless rock around the good bits has to be carried out of the quarry). Nonetheless, until the development of underground mining techniques, most stone buildings were constructed from quarried stone, and quarries were highly coveted features of a lord's lands. A lord could often extract considerable prices for quarrying rights in his domain, when he had no need or desire to build a new castle.

Mercenaries

A mercenary is a soldier who fights for money, regardless of ideological, national, or political considerations. Mercenaries were widely used throughout history, and especially in the Middle Ages. The Byzantines, Andalusian Muslims, and Aragonese Spaniards all used mercenaries widely in their armies. The Byzantine Emperors specifically even had foreigners in their personal corps guard, including Varangians and Agnlo-Saxons. Swiss mercenaries were highly sought after during the latter half of the 15th century, but declined due to their ineffectiveness against arquebuses and arillery. After the Swiss, the Landsknechts took over their legacy and became the most formidable force of the 16th century, being hired by all the powers in Europe and often fighting at opposite sides.

Camels

Camels are an animal native to the dry and desert areas of Asia and Northern Africa. They are characterized by the hump/s on their backs, and are split into two groups based on whether they have one or two of them. Camels are reknowned for their ability to last for long periods of time without water in the desert, meaning that for cultures around them they were often ideal for trading and warfare in the desert.

Dyes

Civilopedia included in Epic Game.

Incense

Civilopedia included in Epic Game.

Roses

SpincruS, this one's for you.

Spices

Civilopedia included in Epic Game.

Honey

Honey is a sweet and viscous fluid produced by bees and other insects from the nectar of flowers. The flavor and color of the substance is largely determined by the type of the flowers from which the nectar is gathered. Honey i reknowned for it's sweet taste, and is often part of traditional folk medicine.

Wool

Wool, the hair shorn from sheep, was a fundamental economic good during the Middle Ages. It produced warm clothing and stayed warm even in the rain. It is also a strong, easily repaired, easily dyed, and perhaps most importantly, relatively cheap fabric.

Raki

Raki is a well known Turkish beverage as strong as Vodka, but made from fruit that is popular throughout the Balkan peninsula. It was introduced by the Ottomans, but has become wildly popular from Greece to Slovenia. Today, Raki exists in many various varieties perfected by the many cultures that adopted it since the 15th century.

Gold

Civilopedia included in Epic Game.

Silver

Silver was an important commodity for medieval men, used not only for coinage but also for weapons, cooking utensils and other household items. At the height of the Roman Empire, silver mines were annually producing about 80,000 tons of lead slag (a byproduct of the silver smelting process), and at least 1% of this went into the air. In fact, silver mining was done on such a large scale during Roman times that traces of the pollution caused by the extraction process is evident even today in Greenland’s ice packs. According to one source, the eventual depletion of the Mediterranean’s lead and silver mines resulted in a shortage of silver coins, helping to hasten the downfall of the Roman Empire. Later in the middle ages, silver was the second most valuable coin type, and nations and cities with significant silver mines were held with great importance.

Wheat

Civilopedia included in Epic Game.

Fish

Civilopedia included in Epic Game.

Cattle

Civilopedia included in Epic Game.

Olives

Olives are the fruit of the olive tree, which can be found in abundance around the Mediterranean Sea and has been used since ancient times for food and olive oil. Olive Oil represented wealth since ancient times, among cultures such as the Minoans and Romans.

Oasis

Civilopedia included in Epic Game.

Swordfish
 
I can cut the "sword" off and make it a tuna fish? Besides, I'm pretty sure there are swordfish in the Mediterranean.
 
Swordfish do live in the mediterran sea.
 
Originally posted by tossi
Swordfish do live in the mediterran sea.
I used to listen to my friends' dad's stories on how he used to catch swordfish in the Aegean sea.
 
This is the new icon for Beautification (I actually found a very decent picture to use).
 

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This is the new icon I made for the Janissary Barracks. I'm still not satisfied with it, but better than the one before.
 

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