Big J Money
Emperor
- Joined
- Feb 23, 2005
- Messages
- 1,141
In a spot of irony I'm okay with the way roads are.
I don't like the slow movement of Civ VI, but to make roads turn units into uber fast ones would clash with that. So, given the movement system we have, I'm okay with the less than stellar roads. Especially since it makes aerodromes more appealing.
Also, very good point about the policy that makes units in home terrain gain +1 movement. In Industrial that means +2 hexes.
I don't like the slow movement of Civ VI, but to make roads turn units into uber fast ones would clash with that. So, given the movement system we have, I'm okay with the less than stellar roads. Especially since it makes aerodromes more appealing.
Also, very good point about the policy that makes units in home terrain gain +1 movement. In Industrial that means +2 hexes.