Robert the Bruce animated leaderhead

How about you make it an upgrade of the knight that does not recquire horses, like the Samurai. Since the Samurai is 4/4/2, make the Scottish Clansman a 5/3/2.
 
yeah...good idea sween :) Then it can have some success against Musketmen...like they did in history.This means they can fight against some knights and musketmen - similar to the age they were so strong in.Im off to get some sleep now (I really want to listen to the packers v eagles game though) but I have to get up for my Part-time job at 6am tommorow morning! aggh.
 
Very true. You gotta make them have a purpose. Longbowmen are meant to be used to counteract knights. They're usually very succestfull, too. I don't know why, they have the same attack and 2 less defence.

How's this for moods?
 

Attachments

  • bruce_preview_moods.jpg
    bruce_preview_moods.jpg
    26.8 KB · Views: 184
Hey, History Guy, would you be interested in writing a Civilopedia? If that's too much to ask, I understand.
 
Sween, I just have to say again how great your work is. This is so completely professional and awesome looking! I'm at a loss for words. "The best" comes to mind...
 
Originally posted by dannyevilcat
Sween, I just have to say again how great your work is. This is so completely professional and awesome looking! I'm at a loss for words. "The best" comes to mind...

Wow! Thanks! Ghengis deserves a whole !@#$ load of credit too.

I'm giving up on the hood for ancient times. I just can't control it thru the animation to move smoothly with his head. I think I'm going to go with this outfit for ancient, but I need a better background. Anybody seen a picture of a scottish hut or something similar?

EDIT: I screwed up, so the pic is attached to the next post
 
Sorry, here it is...
 

Attachments

  • bruce_ancienthappy.jpg
    bruce_ancienthappy.jpg
    14.8 KB · Views: 160
Originally posted by sween32


Wow! Thanks! Ghengis deserves a whole !@#$ load of credit too

Awesome job GhengisFarb! :goodjob:

I went looking for something like a scottish hut, but all I can find are castles and ruins, including one of Robert's own. Sorry :(
 
Hmmm... what would be good for ancient times...
 
The Ancient outfit looks great!
 
Hmmm...Hadrian's Wall in the backround, perhaps?
 
I'm going to have to mess around with the background picture so the color and stuff looks right, but you can get the idea: Hadrian's Wall.
 

Attachments

  • bruce_ancienthappy.jpg
    bruce_ancienthappy.jpg
    16.6 KB · Views: 151
Now, that looks pretty darn good, Sweeny. Bob the Bruce and Hadrian's Wall too. Great work!
 
Another ancient spot to try looking for: Skara Brae, the earliest Scottish settlement on earth.
 
Sween,

Just some positive feedback here. This Poser stuff is lightyears ahead of the earlier cut and paste plus scrible and airbrush leader head stuff.

This looks really cool and will add a lot to the game experience. I know you took offense at my earlier post that some of the cut and paste and airbrish stuff looked horrible, but this new work is so good and so much of an addition to the game that it clearly shows what you can do when you tackle the right tools for the job. Great work.

Thanks for making the effort.

(ps: chunk the old stuff - this looks better in your folders and is something you can really be proud of.)
 
Thank you for noticing, cracker. I'm glad that somebody who used to dislike my work took the time to compliment on something. That's pretty unique. Although you're probably right, I don't think I'm going to toss my other stuff. Even though they're static, I'd like to keep them there for modders who need them. They're still being downloaded daily, and that alright by me!

Thanks again! :D
 
Originally posted by Sween32
Longbowmen are meant to be used to counteract knights. They're usually very succestfull, too. I don't know why, they have the same attack and 2 less defence.

Well how about giving longbowmen Attack of 3 and defence of 3. This means a +1 attack to pikemen and -1 attack to knights. Would also be +1 attack and -1 defence compared to later musketmen while being -1 defence compared to France's Musketeer. After work today I might make up a sheet of all the ancient and medieval unit's stats (then put in my personal stats) including some new ones such as medieval infantry,the Scottish clansman and the halbedeir.
 
The Longbowman stats are perfect the way they are. They have a low defence like in real life, but are still able to take out knights and other units for some strange reason. If we make a scenario, we should make them the British UU and have bombard which is where their true stength is.
 
Here's the new Industrial age
 

Attachments

  • bruce_industrialhappy.jpg
    bruce_industrialhappy.jpg
    14.9 KB · Views: 124
Back
Top Bottom