Miserable Old Git
Warlord
- Joined
- Feb 6, 2021
- Messages
- 138
Playing on Deity, use of rock bands is a must for a cultural victory (I think I've only ever won once cultuarally without them).
They do, however, exhibit some odd features.
First, It seems to me that there are only three promotions worth having, in order Glam Rock, Roadies, Arena Rock. What is the point having a weaker promotion (for, eg, campuses or wonders) rather than the stronger ones for theatres and entertainment centres.
And in terms of tourism earned, they seem to grow nicely, to quite a high level, then drop back down before growing again. I don't see from the explanations of the unit why this should happen.
For my part, I would like to see (a) unlimited promotions, so you're not just limited to two district types, and (b) gradually but consistently increasing tourinm earned for longstanding bands.
Any thoughts?
They do, however, exhibit some odd features.
First, It seems to me that there are only three promotions worth having, in order Glam Rock, Roadies, Arena Rock. What is the point having a weaker promotion (for, eg, campuses or wonders) rather than the stronger ones for theatres and entertainment centres.
And in terms of tourism earned, they seem to grow nicely, to quite a high level, then drop back down before growing again. I don't see from the explanations of the unit why this should happen.
For my part, I would like to see (a) unlimited promotions, so you're not just limited to two district types, and (b) gradually but consistently increasing tourinm earned for longstanding bands.
Any thoughts?