This strategy uses the hero Anansi to quickly generate 300 culture in the early game and rush political philosophy. Anansi can remove bonus or luxury resources anywhere on the map and gets 60 science, but more importantly 50 culture for doing so. He gets six charges. Rome starts with a monument, and can build the heroic tales project from turn 1. The legend you get is random, so the strategy is admittedly RNG dependant. I got Anansi as my third discovered hero this game which is above average but still not the absolute best. I didn't get any of the inspirations on the way to political philosophy either so there's potential to save time there as well. The only ones you really have a chance for are foreign trade and political philosophy. Craftsmanship is possible if you pop a builder from a hut. Also, any civ can theoretically do this by getting Anansi through an early hut, discovering a natural wonder, or going early monument then getting Anansi first, but the odds are really bad. Rome actually has decent odds. I reckon if you get Anansi as your fourth hero or earlier, you can get ancestral hall up before turn 40.
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