Originally posted by disorganizer
Another idea for charater-rules:
If a user creates a character, he can decide for 1 "family trait ability". (Like Horsemanship etc.).
The statistics are randomly generated, but the random generator should be tuned so that the "familiy trait" abilities get a higher propabity... the character will have random stats, but will be better in his family trait than in the others....
And the next would be: If the above character has children, they inherit the traits of fater OR mother (randomly chosen which one if different). For the children, the user can not choose the trait...
Example:
I generate Sir Alpha, which has a family trait in horsemenship.
Sir Alpha marries Lady Beta later, which has trait on sewing.
When they now get a child, the random generator, and not me, will choose wether it will have horsemenship or sewing as trait... and that of course will be done AFTER i chose the name and sex and ... of the child...
this way we will get some nice sons with a sewing ability when their parents want them to become horsemen's ;-)