TheBeerBaron
Chieftain
- Joined
- Jan 5, 2014
- Messages
- 4
In my last few Deity games, a challenge I have run into is one AI just running away with the game. In example, in my most recent play as Gorgo, I was able to keep myself within 1 era of Tech and Civics for the first 50 turns because I found the awesome hard to pronounce 2-tile/mountain Natural Wonder that gives +2 Food and +1 Culture. I have 2 cities around it, and 2 other good cities by turn 52 in Online Speed despite being DoW'd by 2 AIs and seemingly all Barbarians. I am in the Classical Era for both Tech & Civic. Meanwhile, the other Civs are in Medieval, which is normal, as they start faster.
However, I met Alexander of Macedonia who is in the freakin' Atomic Era for Tech at turn 52! He's 55% of the way through the Tech tree when only 21% of the way through the game!
The game prior to this one I had a similar occurrence where China was 2 eras ahead of any other Deity AI who in turn were 1 era ahead of me.
Thus, my question, when you find a Runaway AI, or, better yet, see one emerging, what do you do about this to try to reign them in?
However, I met Alexander of Macedonia who is in the freakin' Atomic Era for Tech at turn 52! He's 55% of the way through the Tech tree when only 21% of the way through the game!
The game prior to this one I had a similar occurrence where China was 2 eras ahead of any other Deity AI who in turn were 1 era ahead of me.
Thus, my question, when you find a Runaway AI, or, better yet, see one emerging, what do you do about this to try to reign them in?