Internal Architecture
Civ 5 Contains a new graphic processing system new built from scratch for the game.
(Tomshardware)
The new graphics engine spawns numerous small jobs, which make more efficient use of multi-core CPUs as well as implementing a new message-passing architecture, in which the main game engine communicates with the graphics subsystem through messages.
(Tomshardware)
The game has been optimized for DirectX 11, benefiting players even if they do not have DirectX 11 capable hardware.
(Tomshardware)
Memory allocation has been completely discarded in Civ 5.
(Tomshardware)
For the first time in the series the game is being developed for dual core processors, with support for up too 8 threads.
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