Sack City Mod Development Thread

Pls wait until I've released PAE Beta 2, it is outstanding for almost 2 weeks and I am very busy with it in my rare spare time....
Then of course, I'll have a look at it and try to fix those python bugs!
 
extract this file into the XML folder. it creates an audio folder with a the AS2D sound reference for the coin-sound.
it is a standard bts sound but it's only referred in the AS3D sound file. for the python command I need AS2D references ;)
 
Released Version 1.1:

----Version 1.1---
-Added cannont Sack Islands (From ROM: AND)
-Changed python event text somewhat
-AI decides between Razing & Sacking (From More Naval AI)
-Added Concept Text
-Added Readme & Changelog Text
-Cannot Sack your own cities
-Cannot sack previously owned cities
-cannot sack cities in which you are the highest culture
-Added canSack check
 
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