Discussion in 'Team SANCTA' started by Ronnie1, Jan 17, 2009.
I just connected, myself.
yup stupid me my himachi was down....
Got it. Turn rolll over!
waiting on Ronnie.
turn roll over
New Turn .
Rolling, rolling, rolling. It's now 3480 BC...
ummm are double moves allowed? i forget.
I would say no.
ok cool. no problem. can everyone post when they finish thier turn then....
no doubles during war...and no double to sneak up and DoW...
if no units around...then basically I use the "no harm, no foul" approach
hope you're not next to me!!!
The Apolyton game I'm involved with has a "no doubles during war" rule.
I don't have any problem with the way we are doing it now.
CivStats shows when we finish our turns - I dunno that we need to post anything here. The rollover is useful for notification.
Normally, speaking as a game admin who has to deal with double move rules in the Poly BtSDG, it's often alot easier just to allow it and deal with it by being logged in at turn rollover, because if you say no double moves you then have to define a double move, say when it isn't allowed, and generally increase the turn time.
And it's also useless on the first turn of the war, which is the most important, because if the attacker delcares with 5 seconds to go and moves his units then the defender never gets to move his units that turn anyway. Then you get into the arguement that teh attacker should declare at the start of the turn or finihs moving in the first x hours of the turn and it gets real convoluted, real fast.
yeah...no civ stats for me it doesn't work at work (but this site does)
I am ok either way i just wanted to know....before we get going.
Weird that civstats does not work....
yeah tell me about it.
Well it has slowed down the game now.... i can't finish my turn or it would be a double move.
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