[TOT] Save game format

KathleenArgent

Chieftain
Joined
Mar 7, 2018
Messages
11
Hi!

Since I'm playing around with lua a bit, one near priceless resource is @Catfish's save game format page
http://users.tpg.com.au/jpwbeest/jp_hex.htm

Some parts, like e.g. certain treaties, are naturally marked "unknown". Recently one of the highest authorities told me however that he had more information:
Code:
Treaties secondbyte 0x01 'Used nukes against the other tribe' => Total ID in hex: 0x100
Treaties second byte 0x02 'Attacked a unit of the other tribe' => Total ID in hex: 0x200
Treaties third byte 0x01 'Captured a city of the other tribe' => Total ID in hex: 0x10000

Which made me wonder - does anyone have infos from hex analysing save games etc regarding some of the missing parts? Unit properties or City properties perhaps?

Best, Kathy
 
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