Saves With Large Amounts of ICS Cities?

Spoonwood

Grand Philosopher
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I got into a discussion elsewhere, and some people seem to have that old mentality that "too many cities can cause corruption problems" or whatever it is exactly. I know that that there exist some old threads on specialist farms, and some more threads, but I'm unsure that those will be convincing enough. Unfortunately, I deleted some saves I had downloaded onto this computer from the HoF with a large/massive amount of scientist farms in spaceship games (including games I had played... I also think I remember Chamnix having a lot in some Diplomatic game with Korea or something also... and there probably exist more diplomatic games), and don't seem to have any at the moment on my machine.

Do any of the veteran Always War players, like @vmxa , have any saves with a large number of specialist farms?

Or anyone else?

Though played for 100k, I'm including a Standard Regent game with the Mongols to show that the "a massive number of cities will corrupt your core to heck" is a mistaken notion, since the save has 203 cities according to CrPViewer. But, I'd like something a little more convincing where scientists actually got used in ICS spaced cities in large quantity.

Thanks in advance!
 

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Though played for 100k, I'm including a Standard Regent game with the Mongols to show that the "a massive number of cities will corrupt your core to heck" is a mistaken notion,
For a developed empire the amount of cities with low or semi-low corruption is essentially a constant. So at least as far as the corruption model from C3C 1.22 is concerned that has never been a true issue.

Still, those cities in the core and semi-core are best off to be as large as sensibly possible to make the most of a limited amount of cities with low or semi-low corruption.
 
I do not have any, sorry. I am compulsive about deleting things. Often causing me issues. I do not even use autosave. Not trusting windows, I manually save at the end of turn and delete any other than the last two. Except when I was in an SG.
 
Hi Spoonwood, most of the SGs I've been involved with have produced late-game maps with city-poxed outer territories. I moved the links to page 1 of each game-thread into my profile ("About" tab) a while ago (they all used to be linked in my sig, but I had to shorten it), so you should be able to find them there.

Assuming the save-files are all still attached to the respective posts (I certainly never deleted any of mine), the Spanish 130K game and the Portuguese space race (both Large maps, Spain at Emp, Portugal at DG) should give you some useful examples.

That said, the only circumstance I can think of where ICS would increase corruption in the core would be if the player had conquered their home landmass early enough to have already ICS'd their fringes by the time they got to the mid-late Industrial, but had then for some reason decided to switch to Communism to close out the game (religious Civ, going for Domination or Conquest on a Huge map, maybe...?).
 
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... the Portuguese space race...

Thanks tjs! The final save from that game is below, especially for anyone who doubts that a large amount of ICS spaced scientist farms won't corrupt your empire.

And yes, they won by spaceship, as you can see in the 'V' screen since it says that 10 spaceship parts got built.
 

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I may have more. The calculations for corruption are around here too.

Is the assumption that having a specialist farm will corrupt the capital?
The farms are usually built well after any productive core city was built. But if you're conquering-and-keeping, AI cities that you capture might have a lower rank than some of your core cities and may increase rank corruption that way. If I'm not mistaken (happens often).

The farms will be corrupt but the whole point is that the specialists don't experience corruption
 
Is the assumption that having a specialist farm will corrupt the capital?

Since PtW and the original version of civ III had corruption in the capital, maybe?

Elsewhere, I posted about what a science farm looks like. It got a response of "youre better of with fewer high pop cities to reduce corruption and get library etc to boost research." As it stands right now, it has a total rating of 14, and I know I downvoted it (after I saw it had a few people voting it up... it's total rating has gone up since then).

So, I can't say that the meaning of such a quote implies anything about the capital. But, it does seem like a fair amount of people have a mistaken impression here as to what generally works better turn-wise.

On a more positive note, I did end up finding @Aabraxan 's comment after winning a challenge that Bede posted when trying to look for a good source on when to make specialist farms.
 
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