ZergMazter
Prince
I'm making a new crater pcx for my industrial/modern set of textures. After scaling up a civ3 crater it looks pixelated compared to everything else. Is there any way I can smooth this out or do I have to manually draw it? I'm not very good at drawing and mostly manipulate existing assets. It's a minor inconvenience but it'd be nice if it looked more uniform to the rest. I dont know what I'm trying to ask google so I havent found the answer: