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Scenario Advice: Rise Of Rome

Joined
Oct 29, 2001
Messages
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Location
Burlington, VT
I thought it might be good to have consolidated advice for the Warlords scenarios. Here is my advice for the Rise of Rome Scenario.

Regardless of which race you use, I would recommend switching to Paganism at the start, as this gives you +1 food from virutally every improvement. It's excellent and with careful management you can use it throughout the game.
Also, set all your cities to prioritize food until they get up to at least size 8, and change all their production orders to granery. On the second turn you should slave rush as many Graneries as possible, and keep rushing them as each town is able to.

As Rome, the best strategy seems to be to attack the Carthagians, as your intial group of 4 praetorians are more than enough to take out their capital and all the islands on the way to their capital. This way you can get a victory resource before things get away from you. In my game I attacked the Greeks and then the Celts next.
 
As Rome, I went for the Celts second - not realizing where their victory resource was. :rolleyes:

However... if you beat down Brennus on the continent he will offer to capitulate eventually. Then you can use the "Time for tribute" option and demand his victory resource without necessitating the messy channel crossing. Then Greece should be a cake-walk.

One other trick I used to get the points flowing quicker was "researching" one great Artist and using him to instantly get Athens borders to expand instead of waiting for the civil disorder to pass, thus encompassing the victory resource there.
 
Ptolemy (Egypt) seems to be a huge wuss. I brought a huge invasion fleet down, taking only the island of Paphos along the way, and captured Alexandria... and he immediately capitulated.

It should be said though that the Greeks were my vassals and they were giving him some trouble in Palestine, and most of his troops had been diverted there before my ships landed.
 
Anyone have any suggestions for the Celts? I'm having trouble winning with them.
 
The Celts are hard because Rome is nearby and has a far better unit. I would suggest you only get shock upgrades and siege equipment, and beat the stuffing out of Rome before they get too strong. Expand into Germany, and keep a strong hold on France. Or should I say Gaul? That's more appropriate...

Beyond that, I don't know. You could probably try to attack Carthage in Iberia, but that might not end up too well if they have a lot of Numidians and Elephants. Even as Rome, I struggled with Carthage...
 
I would recommend the Chinese scenario--it's fairly well-done, has a unique tech tree, unit set, civics, etc...lot's of flavor.

I didn't enjoy this scenario as much--it's different, with the triple traits and only researching great people or unit upgrades, but again I really didn't enjoy it all that much.

I think Barbarians is loads of fun--pillage and steal to your heart's content--your score is the amount of gold you have stolen. And you win when every city is burned to the ground. Great stress relief.
 
Thanks for the reply.

It seems, in my previous games that I had failed to notice that Rome's sole supply of Iron is way up on their northern border. I started a new game and it simply was a matter of sending my Gallic Warriors down to plunder their iron supply. Rome fell rather easily.

Now, since the Celts can only make Galleys and therefore can't pull off a naval invasion of Carthage or Egypt, I think my best option is to attack the Greeks and take their victory point before I'm too far behind.
 
I've heard Barbarians is very fun. How does it work besides pillaging?

there is nothing besides pillaging...lol thats why its fun..you then buy units out of your moving camp and buy upgrades with the money from your pillaging...

Rome is my favorite by far but I havent played chinese...which is my next game.

Alexander is a bit repetitive. I couldnt even finish vikings because there are no diplo...and genghis as they were just like any game but with capturing cities taking 89 turns to produce a horseman archer
 
Can anyone list the victory resources of all civilizations in this scenario? Or are they changing according to games?

its actually a little pyramid near their capital city. not a resource like wine or iron....its always the same at the same place...Once the resource is in your cultural border you collect the points...or if they capitulate and ask for the resource you'll collect the points...this is what is fun...you dont have to destroy everyone...you better to use them as vassal to conquer the other civs...
 
its actually a little pyramid near their capital city. not a resource like wine or iron....its always the same at the same place...Once the resource is in your cultural border you collect the points...or if they capitulate and ask for the resource you'll collect the points...this is what is fun...you dont have to destroy everyone...you better to use them as vassal to conquer the other civs...

Thanks for your help:)
 
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