scenario editor?????

My editor keeps quiting on me. Anyone else having this problem yet? Yes the editor is in the Civ 3 folder, even unzipped right in there. Me mac jes' says "Civ3Editor has unexpectedly quit. No other applications or system was affected". What's the deal? :( I am at a disadvantage since i don't even like OS X.
 
A little poem:

Though the Mac lacked the editor, fine
I knew with a wait, it would finally be mine
So imagine my shock when
I found it worked only for OS X
And all that I've got is good ol' 9!
 
Originally posted by snoozz
My editor keeps quiting on me. Anyone else having this problem yet? Yes the editor is in the Civ 3 folder, even unzipped right in there. Me mac jes' says "Civ3Editor has unexpectedly quit. No other applications or system was affected". What's the deal? :( I am at a disadvantage since i don't even like OS X.

Did it unzip into it's own seperate folder? If so, take it out of that folder, and put the app directly in the Civ 3 folder. If not, I don't know.

Btw, I created a seperate thread of the editor; I would appreciate if everyone would post all issues/comments/questions there, since this thread is getting a little long :).
 
One Mac Civ 3 editor, one year and five days since I first found out that I'd been shafted. 6 months ago I would have been overjoyed. Now I'm just bitter. But don't let me destroy your mirth; I, for one, am a better person for this experience. Before Civ 3 I was just another idiotic teen-age shopper, the marketer's favorite target. Civ 3 has taught me that RESEARCHING and PREVIEWING products is crucial to getting my money's worth. So here's to Civ 3 and its editor: better $54.11 now than $1000 later.

ARRGH. If you look at a dial-up modem you'll notice that the phone ports only use two prongs! My mouse cable is thicker than that! I can almost see the information getting congested while trying to squeeze through!
 
Originally posted by jbouklas
Mac CivIII Editor: First Impressions:

1- Slow as crap. On my 800MHz G4 with 2MB L3 cache and 768MB of RAM, driven by an ATI Radeon, it is slow as crap. It runs 10X slower than Civ3!

I benchmarked it against Civ3 (at least the map scrolling) on an iBook G3/500 and my G4 DP/800. On both, scrolling the map was about the same in the editor as in Civ3 proper. Neither the game nor the editor scroll blindingly fast, but I can't say that I've seen performance anywhere near 10x slower in the editor vs. the game. I would welcome some hard numbers comparing the two on your setup if you believe this to be a very visible and obvious problem. What version of OSX are you running? You might see dramatic benefit from restarting OSX if you currently have an extremely long uptime.

Otherwise I'll assume by slow as crap, you mean your Mac has diarrhea rather than constipation. :)

2- Some minor interface bugs

What would those be?

3- many icons look like crap

They are icons from the PC editor, naturally. :) I'm no artist, but I'll gladly include better icons if someone wants to draw some.
 
Originally posted by DiamondzAndGunz


Did it unzip into it's own seperate folder? If so, take it out of that folder, and put the app directly in the Civ 3 folder. If not, I don't know.

Unfortunately, it's in the civ folder, not the unzipped created folder. And it still just quits. I'm running on a 700 mHz iMac, OS 10.1.4, if that helps. I also have the problem that i can't turn my modem off. Would this affect the editor performance? OS X... :die: Dumb os x...
 
Did you just update to OS X? Immediately after we got OS X, Civ 3 (which I had installed on OS 9) told me that it couldn't start up because of some sort of BS problem (I think that it said that there was something wrong with my computer's fonts, even though 1) I checked and this simply wasn't true, and 2) that's a pretty lame excuse anyway), so I trashed Civ 3 (and my high scores along with it! :( ) and reinstalled it in OS X. Then it worked fine. (Well, as well as Civ 3 works, anyway.) I wish I had remembered to save my high scores, though.
 
Originally posted by Queue
However I can't find the place to create New Troops? Does anyone know if this version allows us to do that? I was really hoping it was going to.:confused:
If it works the same way as the PC version, you will need to click that little shield icon to select an active player first before adding units or cities to the map.

edit_setactive.gif
 
Originally posted by Thunderfall

If it works the same way as the PC version, you will need to click that little shield icon to select an active player first before adding units or cities to the map.

edit_setactive.gif

Sorry TF, the mac version is way behind the PC version, and has no such button. There is no way to add troops/cities in this one, along with a lack of many other things. :(
 
Originally posted by DiamondzAndGunz
Sorry TF, the mac version is way behind the PC version, and has no such button. There is no way to add troops/cities in this one, along with a lack of many other things. :(
Oops, I forgot that. Firaxis added city and unit placement in the the 1.29f patch.

The Mac editor is the editor from the 1.21f patch I guess.
 
The interface bugs are minor, like I said. When selecting a number for some stat, it sometimes skips the number 2, or stays on 1 for two clicks. The program can't be hidden. Minor stuff. However, it runs very sluggishly on my Mac. My Mac runs everything very well, and this 3.1MB editor runs rather slowly. Right clicking on terrain doesn't respond with a menu for about 2 seconds, which is not up to par with any other program I've used, including LightWave while working with large projects. The editor works, it just works slowly and, well, slowly. A piece of crap by any standards, but it gets the job done. If it was an excellent product, I wouldn't say anything negative about it. I feel it is a crappy product, and I'm letting you know my viewpoint. You can disagree, by all means.

-Jim
 
It runs VERY slowly for me, too - to the point where a single click (say, changing one tile from grassland to mountains) takes 1.5-2.0 seconds.
 
Back
Top Bottom